I have made a trigger where a unit is being transported in a special way.
When a unit enters the start of the tunnel a dummy unit is spawned at his point, storing the real unit in a game cache and then removes it. The dummy unit fades out slowly until it is fully transparent and disappear...
Made this is in milkshape and uploaded this to the www.hiveworkshop.com but they rejected it as it wasn't allowed to use textures from wow there so if someone want to see it, feel free to download =)
It's a two-handed attachment
Uploaded this to the www.hiveworkshop.com but they rejected it as it wasn't allowed to use textures from wow there so if someone want to see it, feel free to download =)
It's a two-handed attachment
EDIT: Sorry wrong forum
My screen is retarded and sets itself to a completely wrong resolution sometimes when I start a game and I happened to have the NewGen WE open while this happened and now I can't read the text in modules such as object editor :mad: (see attached picture) It's not showed as raw data and I tried...
How do I do if I wanna do a morphing spell? If I for example want a footman to be able to morph into a knight how can I make this spell? I have tried to customize metamorphosis but thats just really weird and so I tried the bear form ability but also that messes up. And I can't find a way to...
I wan't a gate in my map to be open but I can't find any way to do so because it's a custom gate so it's a doodad and not a destructible so I can't use the action in a trigger "Open gate"
I have a trigger that enables the trigger thats is posted below. It correctly enables the next trigger but that one is supposed to start a cinematic but it always screws up. It is supposed to fade out to black mask over time and then fade in again after a couple of seconds but the actio "Fade...
Im working on a 1-4 player RPG map wich is supposed to have a story-line with quests relative to it. Also there are optional quests beside the story-line.
As for the story I haven't been thinking too much. So far I have decided the villains are the scourge and the burning legion. I have some...
Okay I've never worked with unit group triggers before so I'm pretty lost can someone help me? :o
I've tried to make a trigger wich creates a specific amount of ghouls in a region depending on how many players are playing (1 ghoul if one is playing, 2 if 2 are playing etc.) and then they will...
Okay I have made an RPG map and when I play it lan with my brother have made an EGUI trigger wich detects when any player types a message in the chat he will be provided with a hero but when you trigger this function all players except the host gets disconnected :/
With Grimex in NewGen world editor you are supposed to be able to have more tiles than normally right? You can click down on extensions and then you can add additional tiles but it doesn't work :confused: how do I do?
Im using NewGen World editor and i tested my map then i moved an item like 5 yards and tried to start again but then it can't start the map anymore just like when a map doesn't work with the patch you have installed, the teams dont show up and shit. All I did was freaking moving a doodad...
Im making an rpg map and im trying to make a good hero selection in the start but I don't know rly where to start it's not that I don't know the editor and gui and stuff but I don't rly know the easiest way to do it :/ I want the heroes to stand at a point on the map and then you can click them...
For now I want the text message "Knight" to be shown for a player who selects a "Knight Selection"-unit on my map but it won't show the message. Here's my trigger
Text Knight
Events
Unit - Knight Selection 0010 <gen> Is selected
Conditions
Actions
If (All...
Alright so I found something nice with the "Extension" tap in the NewGen world editor wich makes you able to use more tiles than you usually can. One problem. It doesn't work.
"Oh cool look at all those tiles and I can just pick any of them hell yeah"
"Well I think those looks neat...
Well I thought you could just detect it as text whenever someone types like whosyourdaddy or greedisgood but apparently you can't... So I really need to know, does anyone know of any tool or something that can detect this? Otherwise I'll have to make my map 2-4 instead of 1-4 :(
I've been seeing a rly cool tree doodad in some maps and I want it in mine aswell but I can't find it on hiveworkshop :( does anyone know where I can get it? It looks like the world tree but with twigs and leaves