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  1. NeuroToxin

    Another Base Spell

    Roar increases attack damage, or decreases, Howl Of Terror increases/decreases both attack speed and attack damage (Damage is unverified)
  2. NeuroToxin

    Hero Contest Poll!

    This is the poll for the contest. Remember, every vote counts! Submission Thread: http://www.thehelper.net/forums/showthread.php/164274-Hero-Contest-Submissions-Thread
  3. NeuroToxin

    [Contest] Hero Contest

    And the voting is up on the main post now.
  4. NeuroToxin

    [Contest] Hero Contest

    It's closed. You can still submit if you have it, but it won't be graded.
  5. NeuroToxin

    Need help with system

    (IsUnitInGroup(GetEnumUnit(),unitsofsystem)) Add == false after that, then try.
  6. NeuroToxin

    [Contest] Hero Contest

    Synergy is how well the spells work together, not how well the Icons go with the spells. Although, icons make things look better, it is not necessary.
  7. NeuroToxin

    What To Base An Auto-Cast, Initial And/Or DoT Damage Spell (With Debuff)

    Doom, shadow strike, poison bomb or whatever, (The alchemist uses it.)
  8. NeuroToxin

    [Contest] Hero Contest

    Noo, Icons are not part of the spells.
  9. NeuroToxin

    Spell behaves weirdly, help needed!

    GetUnitState(.target,UNIT_STATE_LIFE) //Can be GetWidgetLife(.target) private function GC takes nothing returns boolean return not IsUnitAlly(GetFilterUnit(),GetOwningPlayer(bj_lastCreatedUnit)) and (GetUnitState(GetFilterUnit(),UNIT_STATE_LIFE) > 0)// Can be...
  10. NeuroToxin

    change unit when he kills an enemy

    A recommendation, use AIDS, and then store each unit in an integer array. If you need help I can do it for you.
  11. NeuroToxin

    Warrior Spellpack

    Thats true, like, if his ally channeled health to him, then every attack would trigger it though.
  12. NeuroToxin

    What To Base A DoT Spell

    thats the spell i tried to say earlier! :p
  13. NeuroToxin

    Weird Offsets

    But, in my other ability where I first used a parabola it just when it ended, it'd just stay at the default height. But it'd still perform the parabola to the targeted point. That wasn't the problem, its a great suggestion, but its not the problem, the problem, is that, if I add 100 more...
  14. NeuroToxin

    Spell Cooldown

    Give them both the same orderid.
  15. NeuroToxin

    Globals And Certain Triggers Breaking Map

    Are you sure that the globals is going before the others?
  16. NeuroToxin

    Awarding a Bounty

    AFAIK. In my uses of it thats how it works. Heres an example. If you have sides of die and number of dice as 1 both, and you want the damage to be 1-1, you need to set the base damage to 0 for it to be 1-1, which makes me believe that number of die adds one damage. And obviously its not going to...
  17. NeuroToxin

    Awarding a Bounty

    Dice - Its for both base attack and bounty. All dice is Number of Dice - 1 Number of Sides - 3 (This would be if the bounty was 25, it'd be 26-29) Number of Dice - 4 Number of Sides - 6 (Base attack - 20, it'd be 24-48) Multiply them together.
  18. NeuroToxin

    Weird Offsets

    Okay, so in my ability, Execute, heres what i have before I describe any further. Learn Execution - [E] [Level %d]. When the warrior is attacked, and the attack brings him below 10% health, he will jump behind the target and perform an execution, dealing a percent of the targets max hp in...
  19. NeuroToxin

    Spawning Units WITHOUT Regions

    I am spawning units that are owned by player 11, and are to attack each players town hall (My map, The Witch Doctors Revenge)
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