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    Creep Experience

    Thanks everyone! +rep for all!
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    Creep Experience

    How do you make it so heroes gain xp from creeps when the heroes are greater than lvl 5?
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    Player removal

    can you please go into a little more detail on how to make that trigger?
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    Player removal

    How do you remove units at map initiation for players that aren't there?
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    Permanent Immolation

    I got it to work now. I based it off of the infernal ability instead now. For some reason it works when based off of the infernal ability but not the sentry ward ability (when I make it anywayz):confused: Thanks for all your help though.
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    Permanent Immolation

    I tried basing it off the peasant and it still doesn't work :(. The problem must be with the move itself.
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    Permanent Immolation

    Alright ill try. Thank you +rep
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    Permanent Immolation

    Thanks for the help. What unit did you base the circle of power off of?
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    Permanent Immolation

    i want the circle to kill any enemy who steps on it. Basically you could consider it a ward that kills any enemy that touches it.
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    Permanent Immolation

    Alright, I tested it and I did give it permanent immolation. I tried to activate it and it didn't work. When a unit uses the ability, he actually gets control of the circle of power, so the immolation does not hurt his units. The circle I placed on the map on the map for the tool palette and...
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    Permanent Immolation

    I check and when it is summoned it does appear for the right player (the player that cast the ability). The move does not use any triggers, it is based off the sentry ward ability and is given permanent immolation in object editor.
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    Permanent Immolation

    I have a problem with a move I made called Circle of Hell. What it does is it summons a circle of power that kills anything that runs over it because the circle has immolation with 99999 damage. The summoning of the circle is based off of the sentry ward ability. The problem is when the...
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    Revive hero icon

    The Building that doesn't work and the building that does work both have the same abilities. Building Healing aura, Return Lumber, Revive Hero, Blight Dispel Small, and Devotion Aura.
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    Revive hero icon

    I just tried that and it still doesn't work
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    Revive hero icon

    I guess I would rather not do it a different way than what I'm doing now. I just want to know if anyone has any ideas why two revive hero icons are appearing in the buildings. If I click one, they both activate and go away.
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    Hero Revive Time

    I don't think triggers have anything to do with it. I gave the building the ability to revive hero and changed some stuff in gameplay constants to make the time how I wanted it. Besides, I have lots of triggers and I wouldn't know which to post since I don't think they affect it at all.
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    Hero Revive Time

    When a hero revives, the time it takes to revive is supposed to increase with each level and start at about 40 seconds at level 1. This works right for all the custom heros I have made and Neutral heroes such as Panda, but does not work for heros such as bloodmage, archmage, and blademaster...
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    Targeted Units

    thank you +rep
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    Targeted Units

    I'm trying to make an ability that is based off of the healing wards healing aura. I want it to only heal your heroes (Not your units, allies heros, or enemies). I am having trouble making this happen with the targets allowed. Right now I have air, friend, ground, hero, invulnerable, neutral...
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    Doom-Unit is too powerful

    I'm giving this thread one more chance lol. bump
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