Search results

  1. Q

    Problems with imported units

    Just look at the paths in the other map...?
  2. Q

    The Blue Neutral Minimap Icon?

    I use newgen and I couldn't find it... And how the hell do you know it exist if you haven't seen it!? :confused::confused:
  3. Q

    Problems with imported units

    Make sure they have the correct path.
  4. Q

    Spell Lagg

    Tried with Crushing Wave but it laggs anyway. :(
  5. Q

    % max HP increase

    I think you need to trigger that and as far as I know that's impossible in GUI. And since I don't know JASS I'm afraid I can't help you.
  6. Q

    Everything is mdl instead of mdx

    I'm sorry but it looks like you only option is to re-import all of your missing models. :(
  7. Q

    Everything is mdl instead of mdx

    1. Does the file size says 0 Kb in the Import Manager? 2. Have you tried restarting the World Editor?
  8. Q

    how to use music

    You need an event to play it. Music Events Time - Elapsed game time is 0.50 seconds Conditions Actions Sound - Play Music
  9. Q

    Everything is mdl instead of mdx

    Are you sure you haven't deleted the files by mistake?
  10. Q

    Everything is mdl instead of mdx

    Nothing is wrong, it does that automaticly.
  11. Q

    Damage reflect skill

    No, but u could base the spell of inner fire. Make it a hero ability and change "levels" to 3. Make 3 different buffs for it. Then make a trigger that looks like this. Reflect Damage Events Unit - A unit Is attacked Conditions Actions Multiple FunctionsIf...
  12. Q

    Importing Help

    Works fine for me. Are you sure you have the correct paths? You could always try to import the files again. ;) "Textures\DwarfWarrior.blp Units\DwarfWarrior.mdx"
  13. Q

    triggered AoE damage ability not working

    Unit Group - Pick every unit in Temp_Group and do (If (((Max life of (Picked unit)) x 0.67) Greater than 5000.00) then do (Unit - Cause dummy to damage (Picked unit), dealing (((Max life of (Picked unit)) x 0.67) x 0.25) damage of attack type Siege and damage type Normal) else do (Unit - Cause...
  14. Q

    Terrain Brush Gone!

    I'm glad I could help. :)
  15. Q

    Damage reflect skill

    Reflect Damage Events Unit - A unit Is attacked Conditions ((Triggering unit) has buff Reflect [level: 1] ) Equal to (==) True Actions Unit - Cause (Triggering unit) to damage (Attacking unit), dealing 51.00 damage of attack type Normal and damage type...
  16. Q

    The Blue Neutral Minimap Icon?

    I'm pretty sure it doesn't exist in the editor (just checked). You will have to make one or ask someone else to do it for you. :(
  17. Q

    Terrain Brush Gone!

    No, he's been running the editor for 2 days. What do you think? -_-"
  18. Q

    Terrain Brush Gone!

    I think this should fix ur problem. :D File > Preferences > Visuals and check "Use Terrain Cursor".
  19. Q

    Spell Lagg

    Yes, the spell works. (atleast I think so, hard to tell due to the lagg) It starts to lagg when I cast the spell and does so until all the shockwaves have dissapeared... No other triggers interfere.
  20. Q

    Spell Lagg

    Could someone please tell my why my spell laggs so badly? :( Multi Shockwave Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to (==) Shockwave Actions Set Caster = (Triggering unit) Set CasterLoc =...
Top