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  1. Q

    Spell Lagg

    Could someone please tell my why my spell laggs so badly? :( Multi Shockwave Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to (==) Shockwave Actions Set Caster = (Triggering unit) Set CasterLoc =...
  2. Q

    Die if use item again within 15 sec

    Is there a way to make a unit die if using the same item twice within 15 sec?
  3. Q

    Make a player unable to exit map

    How do I make a player unable to quit the map? I know I've seen the code before but I don't remember where... :/ Please help!
  4. Q

    Slide on Ice

    How do I make only one type of unit to slide? This is what I got so far... Slide Events Time - Every 0.03 seconds of game time Conditions Actions Set Ugroup = (Units in (Playable map area) matching ((Terrain type at (Position of (Matching unit))) Equal to...
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