i uderstand now but the trigger for mine will be slightly different as my map is team td 8 players total 1 team just needed to make it fair for each player , so ty dude +rep
humanbase <gen> is a region right? but how wud i set a region for each player into 1 variable or wud i have to make a region for each player area and a trigger for each? im still new and confused :/
just stopping building on another players area wud be great if you know the full trigger for that.
or even a ttrigger to only allow build on your area wud be good too.
ive attached an image of 1 of the paths i want creeps to spawn from the left and move to the right BUT ALSO spawn at the right and move to the left.
can i make 2 start locations for player 12 which is computer or wud i have to make 2 computer players and have a 1 start location for each player...
hey guys im making a td were i want creeps to spawn from both sides of a straight path a go to the oposite side, so i was just wondering if you can do multiple start locations or wud i have to have left to right player 11 and right to left player 12?
the ground texture works ok but only when its been placed not on selection, when i click a tower i just see the unit no ground texture. i want to be able to see the ground texture before i place to tower to give a more accurate placement
ive changed some units into towers and added the ground texture but when i click the tower to build i just see the unit no ground texture untill its been placed on the map. any way of showing the growing texture before placing to define a more accurate placement?
im trying to make a td game and ive only set two regions for the path atm but when i test the map the creep wave will run half way to the second region then run alway back to the first before finally going all the way to the second region, any idea why this might be happening?