Search results

  1. M

    Custom Hero Line Wars - |Mod's Pick|

    I have started playing again recently, some people might remember but most won't. I decided to start testing Immolation again, because it is part of melee build and is annoying that it crashes the game, these are my findings. Test build: Concentration, Crit, Cleave, Incineration, Ki Ken Tai Chi...
  2. M

    Custom Hero Line Wars - |Mod's Pick|

    Muddy19 brings up another good point, in Passive mode you can still QS enemy summons :P
  3. M

    Custom Hero Line Wars - |Mod's Pick|

    @ Baka I tend to only host 2v2 games these games, less lag from unit spam. So my point of view on the wasting of Dragon is a little bias, as I can easily carry and the game doesn't tend to get to the point where it is needed. The most I ever see the dragon get wasted or even used is hitting the...
  4. M

    Custom Hero Line Wars - |Mod's Pick|

    Passive shrine mode is making games rather interesting, no shrining to save your ass and no annoying team mates spamming it P.S. When you did the key remapping you mapped Serpent Ward onto R which clashes with Storm Surge
  5. M

    Custom Hero Line Wars - |Mod's Pick|

    Would it be possible to just add it in as a "Training" mode in the normal map?
  6. M

    Custom Hero Line Wars - |Mod's Pick|

    My only guess on why Incin doesn't like working is the stacking damage affect and the travel time for the projectile, as it seems to get worse as the attack speed gets faster. But if so, that would be game mechanics and as you say nothing you can do about it
  7. M

    Custom Hero Line Wars - |Mod's Pick|

    Yeah, it happens with a few range heroes. Incincirate + range doesn't seem to work very well
  8. M

    Custom Hero Line Wars - |Mod's Pick|

    A pleasure to be of help, if you ever need stuff tested you can just send me a PM and I'll do what I can.
  9. M

    Custom Hero Line Wars - |Mod's Pick|

    Found the bug. Red gains kills when team 2 loses lives. P.S. Already a fake 1.6a going around, easily spotted as upon game selection it shows up as Custom%Hero%Line%Wars%1.61a or something along those lines
  10. M

    Custom Hero Line Wars - |Mod's Pick|

    Yeah but passive shrines doesn't stop them from just plain leeching and as nice as a challenge is, its not fair if the opposition is of the same caliber. Well not that many units doesnt matter much with a 1 second cool down and upto 5 casts from one.
  11. M

    Custom Hero Line Wars - |Mod's Pick|

    I'll keep an eye out on it. P.S. Have you seen Level 10 Quick Shot with Level 10 Magic Mastery? That is INTENSE. As a person who hosts consistently, the only thing I would request is a kick command. To many games get ruined by idiots who just leech and contribute nothing or just spam the...
  12. M

    Custom Hero Line Wars - |Mod's Pick|

    The update is great. I LOVE the new multiboard. The random skills has made for a bit of fun. I encountered one slight hick up though the other night. I select Ultimate Random and when I spawned I had 3 abilities, 1 ultimate and a empty spot. My only guess is that it tried to pick the same...
  13. M

    Custom Hero Line Wars - |Mod's Pick|

    Well a single player for the recent version would be nice
  14. M

    Custom Hero Line Wars - |Mod's Pick|

    Just tried out a new build and decided to try out Wrath of the Wild. A nice ability but I noticed something peculiar. If the ability failed to kill the unit, they seemed to get stuck. They would attack players if they approached but seemed to have lost their waypoint of portal and would remain...
  15. M

    Custom Hero Line Wars - |Mod's Pick|

    Kills is good to have, but a player could have triple my kills and still not be holding his weight due to having all those early game kills and now being useless, so deaths is also a good thing to have to be able to see who is carrying their weight. Would it be possible to make it one that can...
  16. M

    Custom Hero Line Wars - |Mod's Pick|

    Warcraft III seems to have something against Incinerate. It doesn't always critical error when I have incinerate, but it has only ever happened when I do have it. Very curious. Side note: Got called a cheap skate and a hacker today because of "summons" the person went balistic and quit before...
  17. M

    Custom Hero Line Wars - |Mod's Pick|

    Maybe deaths aswell
  18. M

    Custom Hero Line Wars - |Mod's Pick|

    Ok. using Critical, Incincerate, Vampiric, Cleave and Ki ten (was not active) when I hit the first unit in the second summoning building, the game crirtical error'd. Note: Was playing as Golem. I always play as him will test as another later on just in case. This is the error message.
  19. M

    Custom Hero Line Wars - |Mod's Pick|

    @Baka Ohhh, ok then. Thanks for that Baka =] Got a question for you, how come you picked max as 5v5? normally dual split lanes opt for a 4v4 max @mcmn3 I know what you mean, people still play Enfos TS:MT 1.91 thinking its a legit new version
  20. M

    Custom Hero Line Wars - |Mod's Pick|

    I see people summoning the infernals on the opposing team and stunning them and their summons. I decided I would try it out but was unable to summon on opposing lane due to range limitation. Are people somehow bugging or can somebody please explain how this is done?
Top