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  1. Azrooh

    Bush Skins

    E: Found it. It's under textures\(tileset)Natural It's a bunch of doodads smashed into one texture, so be careful if you plan to edit it. Does anybody know where to find these? I need to retexture them due to them not really working with the autumn theme I'm working in, but the texture...
  2. Azrooh

    Locking Units to Grid

    Is there a way to place units so they're snapped onto a grid like buildings instead of 'free-moving'? I want to fill a field with wheat, but it's nearly impossible the way I'm doing it now.
  3. Azrooh

    3ds Max 11

    Is there any way to import and export WC3 models in 3ds Max 11? Everything I see doesn't work for 11. Also, sorry if this isn't the right forum, couldn't figure out which one was correct.
  4. Azrooh

    Flame Strike Not Casting...

    Problem solved. The buff was removed when it died or something, but keeping track of it via unit groups worked. I have the buff properly set up, the ability costs no mana, has no cooldown, is instantly cast, uses no animations, and the dummy has the cast point and backswing set to 0...
  5. Azrooh

    Unsure Why This Trigger Isn't Working

    Disregard this thread, I s--- Err, fixed it.
  6. Azrooh

    Forcing People to Talk in Observers

    Just what the title says, I can't figure out how to get people to be forced to talk in observers (or, hell, just starting in observers would be fine). I've already got the chat-hiding system, but I need the people to talk in observers or have a way to blank their chat out of f12 without putting...
  7. Azrooh

    Local Multiboard Help

    Solved I needed to hide the multiboard instead of showing it. I'm trying to get a multiboard to show for only one player, but I can't seem to figure it out. It shows it for all players. My trigger: Create MB Red Events Time - Elapsed game time is 0.01 seconds Conditions...
  8. Azrooh

    Tree Spawning Help

    I have a trigger to randomly spawn trees around the map for my initialization, but the trees spawn on Village - Dirt even though I've set it not to. Here's my trigger: Init Trees Events Time - Every 0.01 seconds of game time Conditions Actions Set...
  9. Azrooh

    Making a Unit Cast an Ability on Every Unit Near Every Unit in a Unit Group

    ...The title's a bit of a mouthful. But hopefully these triggers will explain it: Plague Events Time - Every 0.25 seconds of game time Conditions Actions Unit Group - Pick every unit in (Units in (Playable map area) matching (((Matching unit) has buff...
  10. Azrooh

    Tracking individual units for periodic actions

    I'm trying to achieve this: A unit is infected. During this period, he's infectious. After a certain amount of time, he starts taking damage. I can't figure out how to individually pick a unit after a certain amount of time's elapsed - I'm using USMWE and EGUI with Newgen, if that helps. These...
  11. Azrooh

    Vexorian's Map Optimizer Making Map Unplayable?

    My map plays just fine when I play the unprotected version, but protecting it with Vexorian's Map Optimizer results in a 'Game Not Found' error. Does anybody have any solutions to this..?
  12. Azrooh

    Local Player for Picked Unit

    I've been searching through threads, but whenever I try to use local player to set the transparency of picked unit to 100% for the owner of picked unit, it isn't working. How would I go about doing this?
  13. Azrooh

    3d Sounds

    I'm working on a projectile system, and it requires creating a 3d sound every time you fire. But there can only be one sound at a time, IE someone fires, and a second person fires before the sound is over - the second person has no sound when he fires. This could be a problem if twelve people...
  14. Azrooh

    Item Stacking System Help

    Solved Stacking Events Unit - A unit Acquires an item Conditions (Item-type of (Item being manipulated)) Equal to Shotgun Shell Actions Set BulletType = (Item-type of (Item being manipulated)) Set BulletCharge = (Charges remaining in (Item being...
  15. Azrooh

    Detecting Immolation

    If I have a dummy projectile unit with immolation, how would I detect when it damages a unit with its immolation so I can remove it? Also, is there way to do pathability checks in GUI?
  16. Azrooh

    Game Not Found Error

    My map runs perfectly in Newgen World Editor, but when I go to play it in-game it says 'Game not found.' I have no idea what could be causing this. It's not EGUI, because I tried removing that and it didn't fix anything, it also doesn't have any EGUI functions in the map. It's just this last...
  17. Azrooh

    Adding Health/Mana/Damage/Etc with GUI

    So I've been trying to find a way to add (or subtract) these values when red uses an ability on a unit: Attack Speed Hitpoints Regen Mana Regen Mana Hitpoints Damage They work off a real value that changes when red types a code. (-hp xxxx, -damage xxxx, etc) Hitpoints Events Unit...
  18. Azrooh

    Camera Panning Help

    So, I'm trying to make it so when you cast a spell the camera (of all players) pans to the place the spell was cast. Instead, it pans to the center of the map and I can't figure out what's causing it. --Events:-- Unit - A unit Finishes casting an ability --Conditions:-- (Ability being cast)...
  19. Azrooh

    Terrain changer not working!

    Fixed it over at Hiveworkshop.
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