I guess I'm just horrible at making AI :( mine never seem to work... does anyone know some downloadable ones that work with none melee maps... just for basic human undead orc and night elf units nothen fancy.
is this possible? I want to make a resource that you can use to spend on upgrades only. Any way to make this happen... I have nooo idea how I could do this :(
I have a trigger set up that changes the terrain of a region from unbuildable terrain to some grass type terrain but I cant get a trigger to work that checks of there's any units from the triggering player in that region so that if there are none it will change the terrain back to unbuildable...
I cant seem to do this at all I've read the tutorial on it but I cant make the AI do what i want it to do with the AI editor... I cant even make my AI make a new expansion at a new mining spot soooo I think I should start there.... Could someone explain how you do it cause my way does not work =(
if you have a trigger that spawns a unit every 5 seconds at the last created structure... do the units spawn at the structure that turns this trigger on or does it move the trigger to a new structure everytime you create a new building?
Creating units at a building problem.
I want a Peasant to build a building called ''camp" and when its build I want 3 footmen to be created at the building. I also need it to work for all players and make the footmen for the player who build the "camp" building.
This is what I tried but it...
Is there any way for a building to be built have a trigger spawn like 3 villegers at the place of the building and have those villagers wander, but wander near the building they were created with?
Also can someone give me an explanation of the wander ability... I know it makes the unit wander...
Is there any wat to set a trigger that gives 20 gold for every 1 food used or do i have to go through and do
food used is equal to 1 give 20 gold
food used is equal to 2 give 40 gold
and so on... Cause thats gunna be alot of triggers =(