Hi Helpers,
i thought about doing a stand alone version of a game mode of my Arena Map. Its the Defenders Mode. One of each team has a Leader which is actually the one without hero but with a shrine used to summon creeps to enemy teams. its basicly like a tower wars from the old RoC with...
Hi Helpers,
im on a special tower for my td. the basic idea of the tower is to make him use a custom impale (basic damage 1-1) dealing xtradamage for the summary of all players towers base damage. So i dont think there is a way to detect how much base damage a unit has so i decided to set an...
Hi Helpers,
i want to limit the number of heroes each player can buy to 1. but for any kind of reason im to stupid to get this trigger work. the unit will not be added to the unit group.
RemovePickedHero
Events
Unit - A unit Sells a unit
Conditions
((Sold unit)...
Hi Helpers,
i got stuck on a spell cause i dont exactly know how to slide dummies to a point. could anybody explain me the basics and how to set the movement for several dummies. (like a loop for 10 dummies + facing angle movement)
bye
raizn
Hi Helpers,
im on a new Spell and i nearly finished it. but now i got a problem with my solution.
the spell is basicly a jump spell without y or x movement. just straight in the air like a huge jump warstomp.
i changed the movement type of my hero to fly and the fly height to 0. by...
Hi Helpers,
id wonder if some of you guys could tell me about that in WE. I tested it with one of my custom spells and got some nice 1/2 circles. But how exactly work this with the numbers ?!
Bye Raizn
Hi Helpers,
i got a problem with the tornado invulnerability. this totem spell part will trigger a dummy casting tornado. that works. but i actually want the tornado affected units get damage based on their maxlife.
this is the last part of my actuall spell:
Wind Totem
Events...
Hi Helpers,
I´m on a new spell called Totem Fury. This spell actually spawns 5 different totems with 5 different proccs. those totems will be activated 5 seconds after the previous totem procced. thats fine but i divided the spell into 6 triggers. each totem got one and the main trigger which...
Hi Helpers
id wonder if its possible to rotate a unit with gui/mui like the bladestorm ability by activating a spell ? does anyone know something about that ?
bye raizn
Hi Helpers.
is there a way to set a specific heroes mana reg to 0 ?
stats -Mana Reg = 0 doesnt do anything.
at the moment i solved it with a trigger that removes every 1 second X mana from that hero but i dont like that solution.
bye raizn
Hi Helpers
i need a helping hand to optimize this Trigger. Everything works but the trigger itself is a bit...hm...ugly.
Lightning Strike
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Lightning Strike
Actions...
Ok Helpers i need some suggestions for my Spell Steal Ability.
which is this:
Set Spell
Events
Unit - A unit Starts the effect of an ability
Conditions
Actions
Set Ability[(Player number of (Owner of (Triggering unit)))] = (Ability being cast)
and...
Hi Helpers,
i want to make a custom attack for my hero. its an impale autoattack. everything works fine but i cant get rid of this damn stun. i set impale dur. to 0 and air time to 0.01. (0 will be infinite -.-). every attack now the targeted units will be 0.01 s stoped in its movement. how...
Hi Helpers.
i got a problem with my mind control spell. it works but is there an easier way to do it for multiple players ? i tested it with "change ownership to previous owner" but while testing it doesnt change back. so i did it like this.
Mind Control 1
Events
Unit - A unit...
Hi Helpers.
i got an issue with a spell im creating based on the immolation spell. i tried to give the hero xyz stats when activating immo based spell and removes it when toggle it off. but for some reason it cannot detect if immo is on or off. I even tried to set integer vars and set some...
Hi im on a spell called Battle Form. The Hero fades to another model an gain additional attack speed and attackdamage. but i want the spell to be completly hidden. so for the attackspeed im about to use a dummy with bloodlust without icon. but i have no idea how to give him dmg+ without abilty...
Hi Helpers,
i got a little Problem with my trigger. Orb of Trickery
Events
Unit - A unit Is attacked
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(((Attacking unit)...
Hi Helpers.
I want to show you my latest project. This Map is a mix of several genres but generally PvP.
In short words:
2 Bases and 1 Combat zone between. Many Heros, Many Game Modes. Every Hero has 5 Ability Levels for his 4 Abilities. But only 12 Skillpoints. So its nessesary to skill...