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  1. Dois

    Hero Exp Questions

    Oh.. Thanks
  2. Dois

    Hero Exp Questions

    What do those values in the "Gameplay Constants" pertaining to Hero XP do? (Well the first 3 seem to be named intuitively but...) Hero XP - Creep Reduction Table? I think I may understand this though because heroes in the standard game don't get exp from creeps after level 5 but why are...
  3. Dois

    Hey need help with creep spawn.

    Events Every 30.0 seconds of game time Conditions Actions Spawn X (how many you want) treant(any unit-type) units at centre of region X. Order Last-Created Unit group to Attack-Move to Centre of Region Y Spawn X (how many you want) talon(any unit-type) units...
  4. Dois

    Help with Object Editor management

    Well that sucks. Thanks anyway.
  5. Dois

    Help with Object Editor management

    The thing is... I have lots and lots of spells and they're all arranged alphabetically(? doesn't look like it though, only the first few). I wanna arrange them according to what heroes uses them... in groups of four. Is there anyway to reposition them on the list? (Without renaming them of course)
  6. Dois

    Art - Orientation Interpolation

    Sorry, I may have ask this question before... Like 2 years ago perhaps - Don't remember... Anyway, does anyone know what this does? http://world-editor-tutorials.thehelper.net/uniteditor.php Says its UNKNOWN - ?!?!!!
  7. Dois

    Help with condition functions

    Oh okay then is the problem solved? Edit: Events Unit - A unit enters RED dont allow <gen> Conditions (Unit-type of (Entering unit)) Equal to Builder ((Owner of (Entering unit)) is an enemy of (Owner of Throne 0008 <gen>) Equal to True Actions Create...
  8. Dois

    Item Stat - Priority

    Ok thanks man!
  9. Dois

    Simple Variable Question

    umm why? why dont we need to declare how large the array is in the first place???
  10. Dois

    Help with condition functions

    If I understand you correctly then... Events Unit - A unit enters RED dont allow <gen> Conditions Unit-Type of Entering Unit equal to Builder Owner of Entering unit not equal to Owner of Throne 00008 Actions Create special effects... Move unit...
  11. Dois

    Help with condition functions

    It would be easier to do this... Events Unit - A unit enters RED dont allow <gen> Conditions Unit-Type of Entering Unit equal to Builder Owner of Entering unit is an enemy of Player 1 Red equal to true Actions Create special effects...
  12. Dois

    Help with condition functions

    Sorry... Don't quite understand your question... Edit: The condition loop is kinda making it impossible for you to ever reach "Then - Actions" I still don't understand what you want though. Could you rephrase?
  13. Dois

    Item Stat - Priority

    Anyone know what this is for? Oh and what Level (Unclassified) is for as well.
  14. Dois

    Semi-circle-ish formula

    oh in the end it looks like this set x = -300 set y = 0 loop set L2 = Location(GetLocationX(L1) + x, GetLocationY(L1) + y) call DestroyEffect(AddSpecialEffectLoc("Abilities\\Spells\\Human\\SpellSteal\\SpellStealTarget.mdl", L2)) call...
  15. Dois

    Semi-circle-ish formula

    oh thanks... I'm gonna do it like this... I've tried "Pow(Pow(150,2)-Pow(x+150,2),0.5)" on http://dattaraj_rao.tripod.com/Graph/index.htmlRange: -300 to 300 (set y = √[r² - (x + 150)²]) and it seems to work so im gonna try it in the trigger noow
  16. Dois

    Semi-circle-ish formula

    Hi... Can anyone give me a formula I can use for something like... loop set L2 = Location(GetLocationX(L1) + x, GetLocationY(L1) + y) call DestroyEffect(AddSpecialEffectLoc("Abilities\\Spells\\Human\\SpellSteal\\SpellStealTarget.mdl", L2)) call...
  17. Dois

    Formula for Heart shape

    ROFL ok thanks guys... uhh i have a spell that when cast, draws a heart with special effects and casts flamestrike in that area... haven't thought about how to do it yet but itll probably revolve around this formula... (The drawing with special effects) thanks
  18. Dois

    Formula for Heart shape

    Does anyone have a formula for a "heart"? As in the heart shape>>><3<<< Like... I dunno (cos102*5*pi*123123)?
  19. Dois

    chain lightning

    Umm i think u could just use searing arrows? And then replace the projectile model with the chain lightning one or something? Its like how Razor from DotA attacks...
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