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  1. S

    2 Spells (Triple Burst and Automatic)

    Okay well the topic title might be misleading but what I need is to know how to make a skill that turns the character into another character, which I've tried but I couldn't figure it out, basically I want like Illidan's morph but I don't want it timed I want it to last forever.... Thank you for...
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    Unit enters region move to Blah

    Well I got my triggers working but I have 1 problem... I have the unit I want to move created IN the region... so it doesn't work because of that.... topleft to bottomright Events Unit - A unit enters Topleft <gen> Conditions Actions Unit - Order (Entering unit) to...
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    Showing quest only to certain players

    Well like the title says... how do I make quests only viewable to certain players?
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    Persons name must be = $ to be in slot 1

    Well I'm making my map for someone so that your name must be ____ to be in slot one... Example ScreWe is in slot one when game starts... the game continues. Johnyb is in slot one whent he game starts... Everyone is defeated "Sorry you can not be in this slot"... The main thing I'm looking...
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    Ban player I attack trigger

    What did I do wrong? Ban Events Unit - |c00ff0000Banner 0000 <gen> Is issued an order targeting an object Conditions (Issued order) Equal to (Order(attack)) And - All (Conditions) are true Conditions Actions If (All Conditions are True)...
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    2 Questions. Restoring old history

    Is it possible to restore old strings? Like say game Fun Fun... johnyB got banned... then whenever anyone plays that map again they see that johnyB has been banned once by checking the mission objectives. and also in trivia games.. if someone beats the trivia the next time they play the...
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    An item attacks WITH normal attack

    Ok i see it alot but not exactly how i was thinking i wanted this Somone attacks an enemy with their sword... but with a parallel attack of missles comming out of him attacking the enemy.. but this only happens when holding a certain item
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    Orc Bunker

    Ok well im basing something somewhat off of Starcraft and i wanna make a bunker where.. for every Marine i put in the bunker thing adds damage...i think i have and idea how to do it but im not quite sure...
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    Repeat Action

    What trigger do i use to do "repeat trigger" example Unit - Order (Matching unit) to Move To (Center of Region 000 <gen>) Wait 0.02 seconds Repeat actions
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    talkin

    is it possible to make it so, Player 1 pushes L and holds it then he can talk into his mic and everyone can hear it? or is that just a dream?
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    attack on sight far sight that is

    ok a basic run is like this if they are to far away like if (you) are 500 feet away you are unseeable to the enemy they just ignore u kinda like this http://i22.photobucket.com/albums/b309/USSJ_99/NonAttk.swf But i want them too see farther (not attack farther) like this...
  12. S

    Touch and Kill

    Ok well im making a volcano run map. and is there a way to make it so if a unit touches another unit the 2nd one dies. i know i can do this with triggers but is there a way to do it without???
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    Volcano Run

    Well ya its like the Starcraft game Volcano Run / Tsunami Run where you have to block the lava/water from burning/drowning you. Ive got the hard part done.. Now i just need to make the buildings so they can block.... and i have to make the spawn of flame.
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    Starting Units

    Ok im making a maul and everythings going good on it except... when i start the map everyone has units there like a builder i placed... does that just happen when you place it there or do i need to do it through triggers
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    -cmds

    ok i have seen games that have command where u type like "-suicide" and some units blow up... ive looked everywhere and i dont see a place that tells it.. please and thank you :D :) :banghead:
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