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  1. Kevinjoha

    Blink /w Stun and damage.

    Title says it all. The spell is having 5 ranks, damage is 100/150/200/250/300 and stun is 1/1.5/2/2.5/3 and this should happen to units within 400 range. how? :3 The spell works like blink , you click at the point where you wanna blink, then everyone within 400 range is damaged & stunned
  2. Kevinjoha

    Twisting Portal (a little hard)

    Twisting Portal (a little hard) Updated, so please look again Trigger Events Unit - A unit is summoned Conditions (Unit-Type of (Summoned unit)) Equal to (==) Clockwerk Goblin Actions Unit - Replace (Summoned unit) with a (Unit-type of (Random unit from (Units in...
  3. Kevinjoha

    Want it to be to the owner of the unit

    i'll just handwrite this.. Events Time : Every 60.00 seconds of game time Actions Do Multiple ActionsFor each (Integer A) from 1 to 12. do (Actions) Loop - actions Set TempGroup = (Units owned by Player((Integer...
  4. Kevinjoha

    Why won't this one work?

    Events Unit-A unit is attacked Condition (Unit-Type of (Triggering unit)) Equal to Control Point 15g Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If-Condition (Life of (Triggering Unit)) Equal to 1.00...
  5. Kevinjoha

    Control points gold!

    okay I am having trouble, I am making map with whole Azeroth + Outland, and well...can't remember the way.. its supposed to be something like this: Event: Time - Every 60 seconds and then the player who owns for example, Control point 10 gold gets 10 gold for every unit he owns that is...
  6. Kevinjoha

    Dunno how to MAKE this trigger ..

    Trigger2 Events Time - Every 60.00 seconds of game time Conditions Actions For each (Integer A) from 1 to 12, do (Actions) Loop - Actions Set TempGroup = (Units owned by (Player((Integer A))) of type Control Point (10)) Player - Add ((Number of units in TempGroup) x 10) to Player 1 (Red)...
  7. Kevinjoha

    Help with trigger! really easy

    Events Time - Elapsed game time is 1.00 seconds condition (Unit-Type of (Triggering Unit) Equal to Wisp Action Unit - Change ownership of (Matching Unit) to Neutral Hostile and Change color you see what i want. but nothing happens... I want like every created wisp to become...
  8. Kevinjoha

    Hard scripting question

    see, I want blight to be created wherever..lets say Archimonde walks, but that it be removed after 10 seconds? how to do this? Dunno if its hard, but it sounds hard
  9. Kevinjoha

    Mass charm!

    I dunno how to make like , any custom spell , but I just wondered how to make area of effect charm??
  10. Kevinjoha

    Making unit unavailable/ available to build

    Events: Map Initilazation condition: Actions: Goto "Player" -> "Set training construction availability of Unit" then just choose the unit you want and set availabe or unavailable :thup:
  11. Kevinjoha

    Umswe cannot start plugin

    i don't know what's wrong but Umswe doesn't work... i try customize tile pathability but when i click OK this error comes Plugin error Cannot start plugin then it only says OK so i click it, re-enter and the changes are made , then i restart editor, but units can still walk on the tile...
  12. Kevinjoha

    Item event

    i don't find out how to do like this: unit has items piece of Necklace equal to 3 (he got 3 items that is named piece of necklace) then when the hero gets those 3 pieces then it turns to the necklace. how to do this?
  13. Kevinjoha

    Unit take over

    i need like this: Unit type of Control point 20g got hp lower than 50 becomes attacking units, unit now i have no idea to create this, if anyone played dark ages of warcraft or Azeroth wars Legacy reborn you know when attacking a control point then it becomes yours..
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