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  1. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    Because the enemy team can come to your base and buy the ships from your shipyard. I couldn't get the shipyards to only sell ships to individual players or team specific.
  2. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    I'm so lost... i get to the first "loop actions" under actions and then I'm stumped... i hate triggers :banghead:
  3. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    No, i didn't delete the melee triggers that were there because i need all of them. But it looks like I'm going to have to delete the melee defeat trigger because I have tried to get around it through other means but have been unsuccessful. I hope its not too much to ask but I think I'm going...
  4. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    You made a very good point so let me expand on my description. The map I made has two teams and each team has 4 players(4v4). The game is pretty much identical to regular melee rules of the standard Warcraft 3 Frozen throne games. (You start out with a town hall and build a base etc). It's...
  5. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    Hello everyone! It's nice that there is a helpful map editor community. I have a simple problem so I'm sorry for not giving you a worthy challenge for your savvy minds. I created a map based around fast action naval combat. Every player has 3 invulnerable shipyards that they buy their ships...
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