with the data editor alone you can make practically anything, Best of all because its in the data editor, it practically guarantee's the best performance possible (unless blizzard codes thier game badly) , so its leakfree good stuff.
In war3 it was the belief that any spell not supported by...
ok guys, i am trying to recreate my footmen map that i had in war3 for sc2.
so for anyone that hasnt played footmen frenzy.
you basically have a hero and an autospawning army , the goal of the game is to kill stuff to get gold . which then allows you to buy items or a better army ...
anyone know of where to find an icon pack to replace the armor /defense attributes on units ? i tried using the regular custom icons but it makes reading the number level of research hard , especially when the icon is colorful
so can anyone post a link for me to get some good interface icons...
okay for a good while now, ive been attempting to get rid of the lumber icon at the top right corner .. i have a time system in that has taken the place for the food/lumber icons, however i have never been able to fully remove the drumstick icon, i could only figure out how to replace it for...
okay so for a spell im making, i wanted to create a special effect, this special effect is from a dummy with its model file as the sfx.
so basically i would like "last created unit " to expire at
5 seconds at level 1
7 seconds at level 2
9 seconds at level 3
what i have currently is it...
okay so i was reading emjlr3's guide about leaks , and i stubbled upon this line ..
"and lastly, one good Custom Script to use is that when you have a trigger that will only run once, then is useless. In those cases, put this at the end of the trigger. It can greatly reduce lag in your maps...
so i created this trigger for mass entangling of units, it works but the units it kills dont give any bounty or XP upon death, i have "player- turn gives bounty on for Player integer A so that isnt the cause.
any ideas? this the trigg , it consists of tinker rockets as the base ability...
as you guys know, in dota the item carrier critter has this ability, that when you press a hotkey . this causes the critter to automatically seek out your hero and give it the items , then return back to a fixed position at base. Some how it is able to remember exactly which player bought which...
have i cleared up all the leaks here
AuraNDeter
Events
Unit - A unit Dies
Conditions
Actions
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)...
okay so i wanted to use this ability, but i see no where in the stats requirements for it to require a level 6 hero to be used, nor did i see any level skip requirements..
i will like to use this spell, whats going on here? any ideas
lets say i use many events such as "a unit starts the effect of an ability"
or "a unit is attacked", or "a unit dies" etc etc
does this mean that during a game, lets say i have 100 triggered events with " a unit starts the effect of an ability". Is this checking Every single event with...
just curious if anybody else had this problem , and if yes, how was it fixed?
basically how to get mana drain to affect ally heroes ? seems no matter what i put as the mana drain targets, it will always say, "must target enemy hero".
i have tried ground/friend/hero as the targets and...
when i checked Slammer with leak checker it said this , where is the leak and how to fix?
Total lines: 18
Location Leak Detection ON
Unit Group Leak Detection ON
Special Effect Leak Detection ON
Variable Removal Detection ON
Location variable has not been removed:
Completed
Reverse...
//Return Bug
function H2I takes handle h returns integer
return h
return 0
endfunction
function I2H takes integer i returns handle
return i
return null
endfunction
function I2U takes integer i returns unit
return i
return null
endfunction
function I2G takes integer i...
i got a couple of quick questions, as i am going threw every code i have to make map perform better.
does this leak ?
Abominationslowaura
Events
Unit - A unit Is issued an order with no target
Conditions
(Unit-type of (Triggering unit)) Equal to Abomination...
hey can you guys please tell me if this leak
pigward
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Healing Ward (Pig)
Actions
Set pigward = (Target point of ability being cast)
Unit - Create...
hey guys , would anyone mind taking a look at this code? this is a spell i found on www.thehiveworkshop.com from XXDINGO93XX.
ever since i put it in, i have notice the frame rate drops, and never recovers .. this only started when i put this in , so does this code leak? and if it does...
man this hero is awesome. who can make this hero for me so i can put into my footy map .. jass or gui doesn't matter .. mui if possible :P
Dark Pact ()
Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his lifeblood, Slark is redeemed of all negative effects...