how do i do this (as a triger). the trigger selects all units on map, then kills them all, then waits 5 seconds, then creates new units, facing angle.
i finished, i just do not know how to do the wait 5 seconds after killing units :banghead:
units - kill all units
wait 5 seconds
how to make a trigger that:
kills all units on entire map, then adds back in the default units already starting on the map (i can do this individually, for 8 units only)
how to:
make units spawn in 3 different reigons (random choosing reigons, i have about 50 reigons, so it chooses randomly between all of them) every 5 seconds, and only spawn untill the limit of 200.
Would the buffs "bloodlust" and "antimagicshell" make the rooted treant attack faster and be immune to magic (the treant isnt a building, it is a unit organic)? also what buff would i put for faster hitpoint regeneration?
ive been trying to work this out...:banghead:
Hi, i was wondering how to make a unit (mabye autocast if it works) cast the spell taunt itself, without the player having to click on it or select it. The unit i made also doesnt deal damage for some reason. i made it have the ability "goblin mine (bigmine)" or something like that.:banghead...
Hi. i was wondering howe to make a hero ability called "book of spells." When you click on the icon (in the hero ability thingy) it opens a "page" of spells. If anyone can, can they make it for me and upload it in the forum so i can take a look at it and see? and try to make it easily editable...