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    Mechwarrior Map

    Hey, Im kind of trying to build a mechwarrior strategy game within SC2 atm (first or third person shooter doesnt seem to viable cuz of the hardcoded lag...) Nevertheless as of now im running into some problems that I just can't figure out. Feel free to just link tutorials and tell me what...
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    Creating a Beam

    Hey, I still havent figured out that data editor... Please someone give me a hint how to solve an issue. I want to create a beam that looks like the one from a void ray. Just that it has a 1 second cooldown and lasts for 0.3 seconds, dealing 20 damage every 0.1 seconds. And thats...
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    Need Help: Unit type = Parameter (string(string(u) + string(variable integer))) ??

    Hey Im working on ways to make a kind of mod, so actually I want as much as possible to be edited inside of one trigger. ATM Im working on the hero selection and I'm trying to edit it as much as possible by giving it parameters from my "setup" trigger. Player Group - Pick each player in...
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    Clicking System for Hack'n'Slay

    Hey there, hopefully someone can help me out here. ClickedLMB Events UI - Player Any Player clicks Left mouse button Down. Local Variables RegionClicked = (Region((Point((Mouse X position clicked in the world), (Mouse Y position clicked in the world))), 1.0)) <Region>...
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    Error: e_arrayIndexOverflow

    I'm trying to create sort of a Hack'n'Slay system to work. Atm Im stuck at figuring out how to move with mouseclick or attack if theres a unit. Also I want there to be the possibility to hold the mouse button down upon an enemy to continuously attack. So I need to check whether or not theres an...
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    Get middle of the screen within third person view

    So. I need a way to get the point at what the middle of the screen is pointing to. (like clicking there with an ability selected) This should work for different camera angles because im planing on using that for first or third person view. The mouse will be locked to the center so getting the...
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    Two questions

    1. I want to have a tech requirement, requiring a certain upgrade to be made before you can build a unit. Since blizzard seem to use some "allow unit" object at their tech requirements, which are only buildings! (there are no "requires that upgrade" unit preset). ATM it seems like it has...
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    Fusion 2 Units per trigger

    Hi, I tried to express my problem within the well as good as I could... So I'm creating kind of a medieval map in which you will be able to create a peasant house... For this you need to have a male pearsant nearby when you cast a roar dummy with a female peasant. I hope you understand what i...
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    How to: Change Missile Impact

    Does anyone know how i can change that? Theres no recent or answered thread for this so i decided to start a new... dummy Events Unit - A unit Is attacked Conditions (Unit-type of (Attacking unit)) Equal to Grenadier Actions Wait (((Distance between...
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