I'm making a zombie defense type scenario, and I want the player to receive rewards based on their kills.
However, I want to make just one trigger for the levels of rewards the player can get. So every 100 kills the player gets 100 gold, every 1000 kills the player gets 300 gold, etc.
I'm...
well, you see, i have no problem getting the trigger to make it show individual player's gold, but my trigger goes
Events
Time - Elapsed game time is 1.00 seconds
Actions
Multiboard - Set the text for [Name of Multiboard] item in column 2, row 2 to (String(((Player 1...
well, you see, i have no problem getting the trigger to make it show individual player's gold, but my trigger goes
gold
Events
Time - Elapsed game time is 1.00 seconds
Actions
Multiboard - Set the text for [Name of Multiboard] item in column 2, row 2 to...
I'm making a team-based game where the teams are supposed to gather gold to win.
in the game, i have a multiboard that is meant to keep track of how much gold each team (of 3 players each) has at the moment (so it should be always going up and down)
however, when i test the map it doesn't...
I was thinking of a line of console-specific games centered around warcraft called "Warcraft: Legends" which are 3rd person action/adventure hack-n-slash games that center around one of the characters in the Warcraft Universe. The one that really was on my mind was a game where you play as...
RE: the thing you're talking about
if you opened up all the slots and made them all computers except the player you want to test, then i think that might work.
thanks, but i was able to figure out the trigger and how to make the stuff work from the stuff on your thread, thanks a bunch! I submitted that map (it's being reviewed right now) under "Deth Wars" in AoS (i think?), but anyways, thanks :D
I want to have a Footman unit transform into an "Elite" Footman by way of an upgrade exactly the same as the berserker upgrade, what do i have to do to make it work? I've already tried just changing the values in the upgrade section in the object editor, copying all the special values and...
thank you very much
for real :) but what does the "player number of owner of triggering unit +1" mean? you mean the number of the player (like player 1 or player 2) +1 or the level of the ability +1? Also, when doing this my hero learns the ability, but he cant level it up (like it doesnt show...
by "tombs" you mean "tomes" right? cuz i already tried that (character buys a tome and a trigger goes that says "add ability"), but i want to know what triggers specifically will allow me (the hero) to learn an ability that will level up as the hero levels up (so that i can spend skill points on...
how do i make a "create your own hero" map? i want to make it so that you can buy an item and a trigger gives you the ability, but i also want to be able to level up that ability (right now when i use the "add ability trigger" it gives me the ability as if it were just a normal unit ability and...