Black Law Hills
a Castle Fight like map
v1.7.1 beta release
Introduction
Worked on this map for a couple of weeks. This map is very similar to Castle Fight but with a different terrain and pathing. It's Castle Fight with a twist! Next to that I've based some elements on my other Thug of War...
Hey guys,
I'm currently wondering if I should destroy a local struct or not.
I'm not all that familiar yet with vJass, so I don't know what to do.
Here is what I have in my map:
Some library
globals
Tower array Towers
endglobals
My trigger:
function Trig_Bounty_Actions takes nothing...
drol's TD
a robust, basic and fun tower defense
v1.19c release
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Introduction
Worked on this map for a couple of weeks. It's a tower defense map, quite like others but very solid and...
Hey TheHelper :)
I remember seeing a map where the damage of a unit (in the interface, next to the unit's portrait) was not shown normally like:
Damage:
10 - 12
but as
Damage:
10
In the map I'm currently making I got the damage equal (10 - 10) but its still displayed double...
Hello thehelper.net forum :)
I'm having a problem with a spell I'm creating, its based of lightning shield, it buffs a unit with "Poisonous Rock" buff. What I'm doing is adding that unit to a unit group, then every second I'm picking all people inside that group and make a new unit group per...
Mush v0.42 beta [updated]
Mush
a Castle Fight like map
v0.47 beta *UPDATED*
Worked on this map for a couple of weeks. It's a bit like Castle Fight and I would like to have some feedback on it. Its pretty stable and balanced if I say so myself, so check it out!
Gameplay
The objective...
Hey thehelper.net forum,
I'm making a map with an AI for computer slots, so far I got a trigger to detect them and give them a random builder (I have multiple races). My map is like Castle Fight and I also got the buildings spawning units and them running to the other castle.
However, to...
Hey guys,
First post for me on this board, got a little question regarding the skill defend.
The trigger I made that orders a unit (captain) to use Defend as soon as he is trained just doesn't work and I'm puzzled why.
Could someone please tell me whats wrong with this trigger?
Captain...