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  1. R

    Need someone good with GUI to modify a spell

    I just spent another 2 hours messing with both the JD_HighSettings and JDA_Highjump_Distance and that didn't seem to have any effect on the 'paused' unit, if this helps..
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    Need someone good with GUI to modify a spell

    i tried adding your suggestion into the first trigger, and it did not work. Also, i tried adding 2 new lines to Jump system 2, and the "unpause" does nothing, i think this is because it the unit was never being paused, but somehow one of the other triggers is making it uncommandable.. Would...
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    Need someone good with GUI to modify a spell

    Thanks Laiev, but I still can't figure out which of the variables controls the timeframe is which the unit is 'uncommandable' :banghead: I tried I changing 'realtimer' to JD_Distances[JD_Integers[3]] / JD_SpeedUnits[JD_Integers[3] but that just screwed it up so i changed it back..
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    Need someone good with GUI to modify a spell

    Thanks for the reply, the problem is that i cannot find the variable that controls the 'travelling time' and thus need someone to look at the actual map triggers for me. Sorry for not mentioning this earlier.
  5. R

    Need someone good with GUI to modify a spell

    Hi guys i need help making a tweak to an existing GUI Jetpack spell (credits: base by Paladon, made MUI by Moridin) Details: When the jetpacking unit jumps in the air, commands cannot be issued to it for about 1.5 seconds or so, similar to when (priestess of the Moon leaps in Dota). This...
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    Need Help with Jetpack GUI Spell

    Hi all, this isn't my own spell, I imported a premade GUI Jetpack spell that was available for download into one of my maps. Now I'm having a problem whenever more than one unit uses the spell, as soon as a 2nd guy starts jumping the first guy will freeze in his current position in mid-air...
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    Marine's Decay Animation

    For some reason when i use the marine model (the one that comes with WC3), after the marine dies he will decay and drop his gun on the floor, and it will stay there for a very long time. I checked its Decay animation in the unit palette and it is set to 60 seconds. Is this normal? Or did i...
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    Creating Special Effects on flying units

    Is it possible to do this via GUI only? Right now I'm using: Special effects - Create special effects at point/unit And whenever i try to create a special effect on a flying unit, it appears at ground level instead of where the flying unit is. Creating the effect at 'point' allows me to use...
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    How to change the Build Icon via Game Interface?

    Solution Found: I had change the path of the icon to ReplaceableTextures\CommandButtons\BTNHumanBuild.blp
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    How to change the Build Icon via Game Interface?

    ReplaceableTextures\CommandButtons\BTNAutoRepairBots.blp Do i need to use different paths for ability icons and command icons??
  11. R

    How to change the Build Icon via Game Interface?

    It is definitely not the icon because i am using it in-game for another ability and it is working well. Does anyone else know a solution?
  12. R

    Having problems with my map's models

    Perhaps you don't have the right filepaths, Are you using MDXpather to get the proper filepaths for your models and custom textures? PS: I really like your poll and how so many people responded to it, such as myself. (I picked the first option)
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    How to change the Build Icon via Game Interface?

    I've selected custom game interface, but couldn't find the correct icon field for build command, i've found the following: 'Basic structure - Human' 'Basic structure - Undead' 'Basic structure - Orc' 'Basic structure - Night Elf' 'Advanced Structure' I've changed them all but it...
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    Is it possible to rotate the entire map?

    I want to flip my entire map without reterraining it: eg: current map ++++++++++++++++++++ + x x x x x x x x x x x x x + + o o o o o o o o o o o o + + x x x x x x x x x x x x x + ++++++++++++++++++++ into + + + + + + x o x + + x o x + + x o x...
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    How to make a unit turn really slowly

    He is a unit that is available for construction and is controllable by all human players so i would prefer not to manually trigger his turning, if that is possible.
  16. R

    How to make a unit turn really slowly

    So I have this big robot unit that is gigantic and i want to make him really slow, i've succeeded in the movement speed aspect by giving him 50 movement speed, and i set 'movement - turn rate' to 0.10, which is the lowest it will go, but he can still spin around almost instantly, which is really...
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    How to hide Computer players in the lobby?

    Similar to AoS maps like Dota, they only show the Human players in the lobby. Right now mine is like this; Team 1 Player1 Player2 Player3 Player4 Computer(Normal) How do i stop the computer from showing up in the teams at the start, without removing him and his units from the...
  18. R

    Whats wrong with my Lightning Trigger?

    i deleted the above post cause i accidentally double-posted, i'm still in need of assistance :banghead::banghead:
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    Help with "upgrading items"

    Thats a Much better Trigger right there :thup:
  20. R

    Help with "upgrading items"

    Event Unit - A unit Acquires an item Conditions (Item-type of (Item being manipulated)) Equal to Advanced Sword Actions Item - Remove (Item carried by (Triggering unit) of type Basic Sword) Here's my shot at it, im not that fantastic at triggering. What do you want to happen if the...
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