Sry, i dun get the variable part where do i +1 or? Can u post the 2 triggers with documentation so i could understand?(u can just post it here, no nid for a demo map) Thx :D
Here it is:
Hero revive
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Hero - Instantly revive (Triggering unit) at (Center of Region 000 <gen>), Show revival graphics
U must create the region yourself at where u wan...
Try something like every ??? of game time then save the current unit's mana value somewhere then compare it again after sometime?(just a random idea, should be wrong)
Eh, sry, haven been on9.
Evilwolf's trigger looks abit confusing to me and i want to ask whether i should use his or mine as his does not have the extra streaks.(I wanted the streaks to be muted when the extra streaks are playing)
I also noticed a lot of problems in the trigger as the first...
Streak Init
Events
Map initialization
Conditions
Actions
Trigger - Run Streak SetupStrings <gen> (ignoring conditions)
Trigger - Run Streak SetupSounds <gen> (ignoring conditions)
For each (Integer A) from 1 to 12, do (Actions)
Loop -...