"Seeing as your not gonna set the text tag angle to a configurable [if you are then ignore, remember the fade and duration if you make it a config], just set 0.03555 * Cos( 90. * bj_DEGTORAD ) to the value it calculates to. BJDebugMsg() it to find out. Same for Sin."
This one.
Okay, ive started to make a BIG update to my spell.
library MovingStrike initializer Init requires Damage
// +-------------------------------------------------------------------------------+
// | Moving Strikes - Created by Chaos_Knight. Requires a vJass preprocessor! |
//...