Charles-Valentin Alkan
Any admirers of his music? I discovered this composer only a few months ago, and he almost immediately became my favourite composer ( along with Chopin and Liszt ). Both Jack Gibbons and Marc-André Hamelin are so amazing at portraying his music! Alkan is not as well known...
Hello everyone,
I have a .box file containing several audio files and I'd like to extract those audio files. However, I can't find any software that would allow me to do so. The only program I found was ThrottleBox Player, made in 1999. This program is obviously no longer compatible with...
Corleone's "I need help" thread
Hello everyone,
I haven't worked in World Editor ( or played Warcraft 3 ) for several years now, but I decided to come back to it and work on a project I always wanted to do. Instead of re-learning how I did things in GUI, I decided to dive straight into JASS...
I've finished my spell for the spell contest ages ago, but when I tried to make a trigger that would make the mobs res after 45 seconds, it won't exactly work. I can't seem to figure out what's wrong.
function Trig_Unit_Death_Type takes nothing returns boolean
return...
I'm currently working on a side-scroller map ( camera moves north all the time ) and I want my unit to stay within view. I made a region ( called Playable Area <gen> ) covering most of the panning camera's view and I make it move north all the time. Also made a arrow-key-movement system that...
Hey,
I've been working on a map for some time and I want my units ( tanks ) to have an ability to fire one bullet. I tried basing it off Carrion Swarm, but then the bullet can move through walls, and doesnt disappear when it hits an enemy. So, since I hardly have any experience with abilities...
Hey,
I made a very simple modle of a toy tank, and gave it a "Stand" animation, an "Attack" animation, and a "Death" animation. When I use the 'Dex 0.185 script to convert it to MDL, the animations still show up. But after it's converted to MDX and imported into World Editor, it just wont...
I figured it would be fun to make a jump ability using only GUI ( and one custom script ). I wrote a short explenation comment at the trigger section. Please tell me what you think of it :)
I'm making a few easter eggs for my Tower Defense map, and here's the code I'm using for it :
Event
Player - Player 1 ( Red ) types a chat message containing X as an exact match
Condition
Action
Unit Group - Pick every unit in (unit type of X) and do (actions)
Unit -...
I was first using a horrible system to move my units to move in my Tower Defense, so I decided to 'upgrade' it to the system that Blizzard uses in the Blizzard Tower Defense. Anyway, one of the main reasons why I did so is because there's a trigger which makes sure that if a unit would happen to...
I made a very simple Gmax model of a Dimenian ( its an enemy from PSO ) and wanted to convert it from .gmax --> .mdl --> .mdx , however, when I used the script ( called 'DeX 0.185m ) to convert it to the .mdl file it only showed a very, very short code - way too short. I mean.. I got 14kb of...
I finally managed to make a Warp Pipe for Warcraft 3, so I decided I should see how it looks in game. I made a short cinnematic about it, and suddenly I noticed that the Warp Pipe doesnt appear in the game :(. I can place it and see it in the World Editor though... Any idea what Im doing wrong?
I was working on my map in WE and after I added a new ability, I wanted to test whether it was working, etc. I get past the intro cinnematic ( which is only 7 seconds or so ) and get to the Hero Arena. When I tried to choose my first hero, the game instantly shut itself down. wtf? I tried it...
Okay, so I made an ability called Shield Wall that grants the unit +100 armor ( I used the Ice Armor skill to make this one ) but how exactly can I get the unit to cast it ONLY on himself instead of having to pick a target? In other words - how do I make it an auto-buff-yourself ability?