I did :) still not there, ill just use another event like some guy above said cause I need both the attacker and the attacked unit and there is a response for the attacking unit
the bullets act kinda weird, sometimes they will go around my hero and sometime they will make a 90 degree turn when theyre close and go to my hero.
I didt even look at the data editor, dont think my mediocre brain can handle it :)
What i meant was that i didnt even considered the fact than anyone will ever prefer WE for GE so i thought your thread was some kind of joke ^^.
btw, does anyone know how to use water?
but that would only work if the array is full or if I know which index numbers are full,
Ground Target Veranderen (100 seconds)
Events
Timer - Every 100.0 seconds of Game Time
Local Variables
LocalRandomIntegerForRegionArray = 1 <Integer>
Conditions...
does anyone know how to do the following in a trigger
I have the integer 564 and I want to know how many times the integer 100 is in it, so the answer should be 5.
but 546 / 100 = 5,46 which is not what I want