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  1. Red

    [Q]Item Replenish Interval

    Changing the Stock start delay to 0. But, there is still 1 sec delay. I would like it to be instant replenish. EDIT: I set the "Stats - Stock Replenish Interval" to 0 but when i save, it goes back to 60? What system are they using? EDIT2: Nevermind, thanks for the reply i solved it. It seems...
  2. Red

    [Q]Item Replenish Interval

    How do you trigger it like DotA comsumables "Tango of Essifation" that replenish instantly. And, you can hold unlimited amount of them in 1 slot.
  3. Red

    The Spell Request Thread! (2nd)

    Spell Name: Chidori Nagashi Code Preference: GUI. Spell Type: MUI. Description: Well, I don't really know how to explain so i'll post pictures... 1. 2. Other Remarks: Once the caster cast it, the Chidori Nagashi will appear 3 times damaging units infront. Level 1: 150 Damage...
  4. Red

    [Help]Sound Trigger

    Thanks everyone.. But, what if i wants to play 2 sounds? Without both of them to play at the same time?
  5. Red

    [Help]Sound Trigger

    Need help! What's the trigger for when a unit cast a spell and play a sound?
  6. Red

    WIP Defense of the Ancients : Revival

    Come on continue to update it! Items don't seems to appear on shops fix that. Continue to work on Heroes, Skills and Items. Edited: The Revival is Near! Work on your Creeps/Buildings Stats and make those Creeps Upgrades itself after every 300 sec.
  7. Red

    WIP Defense of the Ancients : Revival

    Nice work! For the Player Red and Player Green you could make both of them to "Neutral" control and rename them to The Sentinel[Red] and The Scourge[Green]. Quelling Blade "Melee" and "Ranged" should have a proper descriptions and make them can't be sold. You could also remove the Players patron...
  8. Red

    Food Limit

    Well, you could go to Gameplay Constants and change it to a higher limit.
  9. Red

    AoS DotA Heroes v1b

    Normal WE will do. I could open this map in WE but not from WC3 custom games. Edit : This map is already outdated. Because, it's not compatible with 1.24+ patch. Unless the author updates it.
  10. Red

    WIP Defense of the Ancients : Revival

    There's still lots of things need to be fix. Like the tree chop isn't really 15 sec cooldown it has no cooldown at all. And, those recipes still can't combine them plus the Forces should be Team 1 : Night Elf and Team 2 : Undead.
  11. Red

    Can someone tell me?

    Alright thanks for all the replies.
  12. Red

    Props blocked my creeps!

    YES! Thanks you very much. :)
  13. Red

    Can someone tell me?

    This is for Aura. But, what i don't understand is how this upgrade works?
  14. Red

    Props blocked my creeps!

    Alright, how do i make the "Props" not block my creeps ? The problem is when i placed a "fire pit" in between neutral and my units but when they engage they walked round the "fire pit"?
  15. Red

    Can someone tell me?

    What's the upgrade "Aura Data Bonus" for? Give me a detail explanation please!
  16. Red

    DotA Roshan Ability

    Thanks your trigger works. But, i wants to make it to a passive spell so it displays the icon when i click the Roshan how do i make it?
  17. Red

    DotA Roshan Ability

    How do i create a passive spell that makes the unit becomes stronger when time pass?
  18. Red

    [Spell] Animation Casting Help

    Someone please help me out! I'm going to school now. Once i get home i'll take a look over here.
  19. Red

    [Spell] Animation Casting Help

    By the way, i don't wants to cancel out the channeling animation for razor. I wants him to have the channeling animation while the Plasma field just shoots out.
  20. Red

    Dummy Help

    How do i create 1 dummy for 1 effect another dummy for other effect. So that it has 2 effects. Plasma Field Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to PFAbilityMain Actions If (All Conditions are True) then do...
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