A secret video showing US air crew falsely claiming to have encountered a firefight in Baghdad and then laughing at the dead after launching an air strike that killed a dozen people, including two Iraqis working for Reuters news agency, was revealed by Wikileaks today.
The footage of the July...
The issue of video game addiction, especially to MMORPGs like WoW and EverQuest, has been given increasing attention by researchers as well as the media (see this recent thread). The opinion among gamers seems to be that it either doesn't exist or is much less prevalent than it is made out to...
If I create an ability based on Channel with a Follow Through Time of 0.0, the animation will not play fully when the ability is cast (it will stop playing at the cast point). Is there any way to fix this without changing the Follow Through Time?
Provides two functions. Char2Ascii takes a string with one character and returns the ASCII code for that character. Ascii2Char takes an ASCII code and returns a string containing the character for that code.
The return value for Char2Ascii is undefined for invalid inputs and unsupported...
AUSTRALIA'S mandatory internet filter is being primed to block 10,000 websites as part of a blacklist of unspecified "unwanted content", Communications Minister Stephen Conroy revealed in Federal Parliament.
The 10,000 blocked websites would include 1300 websites already blacklisted by the...
https://www.telegraph.co.uk/news/worldnews/europe/russia/2566005/Russia-threatens-nuclear-attack-on-Poland-over-US-missile-shield-deal.html
Hopefully these are just empty threats.
Like we haven't had any of these before, right?
Points:
You may request a spell or some other sort of system/code.
The more you expect, the less you receive (i.e. don't post large of unnecessarily complex requests).
Requests may be completed in Jass or vJass.
I will try to make things...
Version 2.0
Huge changes. Now we can:
Use user-defined types in maps.
Create maps dynamically, at run-time. Each individual map is completely separate from the others.
Iterate through the contents of individual maps.
Map maps to other maps, creating multi-maps.
Internal changes:
Each map...
Chaos Theory is a 64k intro by a Hungarian demogroup. I don't usually follow the demoscene, but this is probably the coolest thing I have ever seen.
You can download it here.
If you suffer from .exephobia, you can still watch it on youtube, but that really doesn't do it justice.
I know this is possible, it is used in the HeroCraft map.
I need to know how to, without using upgrades or stat changes, change the base damage of a hero. I'm guessing there is no "SetUnitBaseDamage" function, but is there an item power up ability or such that can achieve this?
Edit: Oops...
I previously had a bulky and non-dynamic system which could perform this sort of stuff, but this one is better. You can attach functions to an "event" string, and then you can broadcast the event in order to call all functions associated with it.
Pros:
1. Dynamic - can attach or remove...
The Event Broadcaster system allows you to easily register functions to execute when a broadcast function is called. This system requires vJass.
//! textmacro Broadcaster takes EVENT
scope $EVENT$
globals
private string array A
endglobals
public function AddAction takes...
I have some "cart" units that I'm moving along a single axis. They can have differing weights and speeds, but I have no idea how to calculate the transfer of momentum between colliding carts.
The track is frictionless.
Does anyone know a simple formula for figuring out the energy exchanged...
I have been searching for this model for so long, everyone seems to have it yet I can not find it at all.
It's the log walkway in the center of this image, does anyone know where I can find it?
(This image taken from http://www.wc3campaigns.net/showthread.php?t=96437)
I'm trying to add an item to the stock of a marketplace. Here is the trigger:
Test
Events
Player - Player 1 (Red) types a chat message containing -test as An exact match
Conditions
Actions
Neutral Building - Add Rod of Necromancy to Marketplace 0041 <gen> with...
I would like to be able to add random hero skills, using triggers, that function as normal hero skills would had they been added using the object editor (you can level them up by spending skill points, for example). I have tried a few things, but have been so far unsuccessful.
If the you've...