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  1. K

    Inquiries about Weaver's ult and Tauren Chieften's ancestral spirit.

    I was looking through the dota hero skills, then i started wondering how you can make Nerubian Weaver's ultimate skill, and Tauren Chieftein's Ancestral spirit skill. Any ideas how to make those? (Prefferably GUI please.) By the way, What Weaver's ult does is he can go back 5 seconds in time...
  2. K

    Passive knockback.

    I made a Knockback passive skill. What it does is whenever the hero that has this skill is attacked, there is certain chance to knockback the attacking enemy unit. The problem is that when my hero is attacking, this skill doesn't activate, but when i move around while getting attacked by the...
  3. K

    Warcraft Crash on dragging more than 1 unit with custom model.

    Ok, so My warcraft crashes when i cast this spell that makes a dummy unit with custom skill model. I put invulnerable and locust on this dummy unit. But, oddly, locust shouldn't let me drag the custom dummy unit, but somehow it's clickable, or draggable whatever, and my warcraft crashes right...
  4. K

    Please check this trigger and see what's wrong..

    Mana bomb Events Unit - A unit Spawns a summoned unit Conditions (Unit-type of (Summoned unit)) Equal to Mana Bomb Dummy Actions Set ManaBombCaster = (Summoning unit) Unit Group - Add (Summoning unit) to ManaBombCasterGroup Set...
  5. K

    about Unit Custom value..

    I tried to look for a tutorial about unit custom value, but i can't find it anywhere. So, I'm just gonna ask about it here. What exackly is unit custom value? how does it work with trigger? and, where can i find it / or make it?
  6. K

    Dome Shape skill effect.

    I wanna create a skill with a dome shape effect (eg. sorta like, Faceless void's ultimate; chronosphere). But, i can't find that effect.. Is that a custom effect? If not, where can i find it?
  7. K

    Skill similar to essence aura(dota) Help!

    I'm trying to make a spell pretty much same as obsidian destroyer's skill called "essence aura" in dota. What it does is that whenever nearby ally hero casts a spell, they get some portion of mana back. I'm new and really don't know where to start! please help detail and will be appriciated :)
  8. K

    Spell that casts random spells every 1 second...

    I'm trying to make a spell that when you cast it, you make a dummy unit that casts 1 of 10 random spell to enemy unit in entire map(4% each). and, as you level up the spell, increase the casting chance of the 10 spells of dummy by 1%. I think i know what trigger i have to make, but the problem...
  9. K

    How to add spell into array?

    I can't seem to find a variable array for adding spell..
  10. K

    negative value Spell damage reduction

    I thought negative value of spell damage reduction amplifies the spell damage, but when i tested, it heals every time i use a spell on units...
  11. K

    Amplify spell damage...with runed bracer...

    I'm trying to make a spell that amplifies magical damage(not physical). So, i decided to use runed bracer(ability = Spell damage reduction) to negative value, and In trigger, I gave the negative value spell damage reduction skill to the picked units that are in area of my amplifying skill, but...
  12. K

    About leaking...

    I red a tutorial about memory leaks, and realized that i have to make temporary group/location/etc in order to prevent leaks. But, that means do i have to use different TEMP variable for each different triggers? such as Temp_loc1, Temp_loc2, and so on.. or can i use Temp_loc1 in multiple...
  13. K

    Creating Skill like Batrider (Dota)'s firefly

    I'm trying to create a skill like one of batrider in dota's skills called firefly.. It's pretty much like when you move, you leave a trail of flame behind you... here's my trigger.. the fire effect works okay but, it only does damage around my hero.. not the flame itself.. please help...
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