does vjass support mutliple inheritence?
I have a struct that I want to extned a different struct & an interface because I want the new struct to have everything the old struct has plus a few new optional interface methods. Is it possible?
Ok my question is what the heck is a "special" attack? I know "Melee" means melee units can't attack. "Ranged" means ranged units can't attack. "Spells" means you get silenced. What the heck does "Special" do?
Through JASS, is there a way to share unit control for a single unit? Not every unit like what happens when you share unit control with your allies in game normally.
Is there any way to edit terrain height (no matter how difficult it may be) with some kind of text editor or something? Probably some file that needs to be extracted and then added back into the .w3x
I don't plan to edit the height at every point by hand. I want to write a program to generate...
A widget can be a doodad, item, unit, or widget. Is there a way to tell if a certain widget is a unit or a doodad or an item? I want to do something different if the widget in question is a unit or an item.
So I see there's a Kimahri Ronso model for WC3 (the Phantom Lancer in DotA) and now I want to make a Moogle hero. I searched on here and on the hive workshop and couldn't find any Moogle. What other sites have WC3 models?
Is there any kind of function, macro, or utility that lets you specify constants from units, items, doodads, abilities, buffs, or upgrades in triggers the same way you can use that stuff in tooltips?
It seems like it could be a kind of easy thing to do as a preprocessor thing.... like...
I think this is getting close to being finished (I'm thinking about changing the target of UPD to widget instead of unit). I posted the UPD library & 3 example spells that use it. Screen shots of 1 of the spells, and attached the map with the spells. There are no comments for it yet - I hate...
Can anyone explain to me what the "operator" keyword does, and how to use it?
I'm trying to look at the manual and the page keeps timing out, i don't know why.
i'm trying to find the recyler or cssafety and i cannot find the stuff anywhere on these forums. i tried using the search but that only added to the frustration when a search turns up 0 results and i have to wait 30 seconds to try again. then i get like 8 pages of results but its just people...
Does anyone have a method to detect if a spell hit a target? Right now all my spells are using "Starts the effect of an ability" but that's no good because all the programmed effects of the spell run even if the spell was blocked by a spell sheild. Does anyone have a way to detect if a spell is...
Everything I've tried, the unit gradually turns to face a certain angle. I can't find a way to make the unit INSTANTLY face a certain direction. Is there a way to do it?
Does anyone know how to make a temporary engineering upgrade type ability?
I've tried adding the ability to a unit and after a certain amount of time, removing the ability from the unit but that didnt quite work right. That's probably why Aghanim's Scepter used to be undroppable in DotA (it's...
I could make this myself, but it seems like something that has already been made... I could be wrong, but I thought I've seen it on here but looking at the tutorials & resources forum I didn't see it and I don't want to reinvent the wheel if it's already be done. I know it would be easy to do...
How do I make a function that has a code parameter and call that function? is it just as simple as:
function MyFunction takes code SecondFunction returns nothing
call SecondFunction
endfunction
I don't think that's right. How would you do it?
What up ya'll?
I got an idea for a game. However, I have been in a strange mood lately. Everything bores me. I can't stay interested in anything. If I attempted to make this I know I would never finish even 10% of it.
The idea basically stems off of 1 main concept: Spells and Abilities...
I originally wrote this spell using handlevars and now i want it in ABC. I don't care about whose system is better or if theres a better one than ABC. I just want this spell in ABC. I want consistency in my map. I want all of the spells to use the same attachment system or whatever.
The...
i tried to edit this centuar model to remove all of the geometry except for the axe so it looks like an invisible being is holding a visible axe and swinging it around and stuff... did the same thing for centaur archer's bow, dragonspawn, and the "fire" panda from the brew master's ultimate...