I did a search. Tons of relevant questions came up. None of them seemed to be answered.
What hapens is I'm goofing around with an AoS piece of my map just to see stuff get killed, and I have 2 computer controlled heroes on my team and one on the enemy team. Well, they will revive nicely once...
Recently I have been getting several error dialogues when creating/opening a map in NewGen. They all complained about some text file being different than the actual trigger, and go through five or so before the map actually loads. Since nothing happened and the map loads happily, I didn't think...
What I am trying to accomplish is picking every individual hero on the map at game initialization (Not counting passive non-computer/player controled heroes). Now, every so often the game will get the average of their levels and then store it in a variable. At game start a bunch of level 1...
I just noticed that function in the trigger editor, and it states:
"Add the item type id to the pool and give it a chance of percent to be chosen."
Now that sounds perfect. It's exactly what I've been trying to get for some time now. The problem is, clicking ID asks for an integer value. I...
I'm trying to find some way to add "loot lists" to my map I am making that is more sophisticated than a simple
Untitled Trigger 001
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Equal to (==) Neutral Hostile
Actions
If ((Random integer...
I have several abilities that I want to grant bonus gold to the player if he/she kills a unit with that ability. e.g If a firebolt spell was the cause of death, the casting player gets 10 extra gold in addition to the normal bounty.
Well, at first I tried using the Chest of Gold ability, and...
Title says it all. Using the search function, I found several knockback systems/abilities, but most of them were designed for a single unit. I found this:
http://www.thehelper.net/forums/showthread.php?t=123389&highlight=knockback
And downloaded it. Testing it, the War Stomp triggered spell...
I was trying to recreate the "Corrosive Skin" ability from DoTA (Bad me, bad bad bad bad bad bad...) which is a passive ability that slows attacker's movement and attack speed when striking the unit with the passive skill.
Well, at first nothing happened. At all. So I fiddled with the trigger...
I downloaded Legions of Warcraft from this link: http://war3.incgamers.com/?p=mod&m=8920
And opened it up in the WE. While it's loading the triggers, a message pops up telling me
"Trigger Function does not exist in Database: InitCommander"
Now I did a few searches, both on site and on google...