Here is some work I have recently put together in photoshop. I don't know why but the images look much darker when I upload them on this forum :cool:. I think it's time to learn how to make a quality border on my siggies!
How do I make a trigger that when the Dialog button is pressed for "Random Teams" it creates an archers for players in team 1 in (team 1 region) and team 2.
Same thing with pick teams, except when that button is pressed I want player 1 red to pick the teams.
I don't know how I'm going to explain this, but... (Note: This is for a maze/escape map)
Let's pretend you have one "Big" region, rather than a bunch of little regions. Is it possible to create multiple units in a line, and order those units to move straight to a location. I would way rather...
First off, yes 3 posts in a row. Now that that's out of the way... There was no goal in mind, just threw this together. Yes I realize the text sucks haha, and the blending is meh... but here we are.
Hey, it's been awhile since I last logged in on this website and actually posted something. I am back and I'm trying to learn Photoshop CS6 and it's effects. Here is the first image I have EVER created with photoshop. Constructive criticism please! (Besides no border)
Any advice or...
Obviously this is a mini map request.
What I DON'T want: Bad quality, text that looks out of place from the image.
What I DO want:
1. TGA Format, 128x128.
2. Any creative way you want to create the image with the title "Upgraders" and "Created by Ch33ri0s" on it.
Map Details for Help: This...
Enters
Events
Time - Every 0.40 seconds of game time
Conditions
Actions
Unit - Order Dreadlord 0012 <gen> to Undead Dreadlord - Inferno (Random point in mid <gen>)
Unit - Create 1 Circle of Power for Player 12 (Brown) at (Target point of ability being...
So I recently came back to the editor, and I've forgotten many things.
Floating Text - Create floating text that reads (Name of (Triggering player)) above Villager 0001 <gen> with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
One thing...
So I'm having this problem with this multiboard that displays kills and deaths. It should +1 to kills when someone is killed, and deaths should go up to when someone dies, but the problem is instead of +1 to kills or deaths, it will go -1.
I think I just need someone else to take a look...
Alright, so I kind of understand integer A but I don't understand substring at all. I want a better knowledge of these to help make smaller triggers.
1: Explain Substring and how the "2,4" stuff works... (Detail Please)
What I understand of this: None
2: Please also explain integer A and...
PROBLEM SOLVED
First off, I don't know whats going on with this trigger, its just not working as I suspected it to.
What this trigger SHOULD do is check if all players are playing and are users, if they are it should create 1 captain for every player that is here in center of integer A...
Well first off I'd like to thank anyone who is willing to attempt to make me a loading screen. The details will be posted just below this short message, also I want a warcraft looking border in it. Also a text box for my map details. Everyone may attempt, and everyone that does attempt will get...
Since the base angle of a wooden fence is horizontal which doesn't fit my needs, I need to know how to make the fence vertical every time one is built.