Well that's not possible. Because I want the arrow to do more than that, I want all units in the arrows way to be shadow striked later on. But first I wanted to see how the arrow works when it's only supposed to do damage, as you can see it doesn't work.:( So I really need the trigger to work...
Damn, I knew something was seriously wrong. I want the arrow to damage everything it's way, and right now I can't figure out how to do it, so a bit help be greatly appreciated.
Invenomed Arrow
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Invenomed Arrow
Actions
Set ArrowCaster = (Triggering unit)
Set ArrowTempPoint = (Position of (Triggering unit))
Unit -...
The thing is that you store night time in a variable.
So if you want something to happen to during the night you make a condition that says that your boolean variable is true thus detecting the time of day.
Night Time
Events
Game - The in-game time of day becomes Greater...
First you make boolean variable and then you make an even that shows that it day then set the boolean variable = true. So whenever something is supposed to happen at day you set the condition to the boolean variable you've made.
Event - time of day becomes 6.00
Conditions -
Action -...
I haven't begun on a trigger because I wanted to seek help in here before I begin :D
I see, but if I wanted the arrow to hit only one unit how come I have to pick every unit?
Rainther: I don't know JASS unfortunately :(
Hello everyone.
I know I ask alot of questions in here, nevertheless, I always learn what you guys teach me, and hopefully I will be able to help people too.
Know my next question is how to make a giant arrow and move it to the target location and then destroy it.
Now what I know is...
I want to create a passive black arrow ability that creates ghouls when the hero kills a unit but nothing happens :confused:
Dark Arrow Level 1
Events
Unit - A unit Dies
Conditions
(Level of Dark Arrow Level 1 for (Killing unit)) Equal to 1
Actions...
Thank you all very much for your help:thup: It's greatly apprecieated. Sometimes I feel like I'm botherig you with all my questions but I'm learning all the time :D
Hmmm I think I'll do something like changing the passive ability to an ability which gives a buff. Then I'll check if the killing unit has that buff thus creating ghouls.
SharkBait87:
Yeah it's part of the name:thup:
Angel_Island:
Yes I know I can do that. But if you remember black arrow it creates ghouls if the dying unit has the black arrow buff.