how do i use a trigger to order a unit to cast a custom ability? i found:
Unit - Order Unit to Human Sorceress - Slow Unit
but that only works with default WC abilities
i want to have multiple custom abilities based on the same ability (metamorphosis). However when a unit has these multiple abilities, when one is used they all perform their actions. im pretty sure its because they are based off of the same ability. is there a way to make these abilities...
This request is simply the replacement of the rock in the catapult with a sitting version of the panda model. it will probably have to be scaled down to fit the catapult so if you could also scale down the separate panda model equally that would be appreciated. :D Thanks! +rep of course...
im simply looking for a way to make previously destroyed trees come back to life from a spell.
its basically the exact same concept as the builder in Heroes and Empires for those of you who have played that.
a unit casts an ability and the trees in the AoE of the spell should be resurrected
my guess is that because 5 is a very small value and it occurs every .03 seconds the "shaking in place" is actually them slowly moving in that direction. Try giving it a condition that will not occur every .03 seconds and increase 5 to something more noticeable
Edit: If youre trying to have...
im a bit of a noob so this might not be possible
what if you made it so that when a unit is dealt a blow that would normally kill it a trigger goes into effect that makes the unit not die and be left with 1 health. then instantly move that unit to somewhere not on the playable map and reset...