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  1. Azathrael

    Different abilities based on the same ability

    I found a bug that I can't seem to fix and maybe impossible to fix. I don't have enough knowledge about the game mechanics so I decided to ask here. I made a hero that uses 3 similar but unique abilities that are all based on the Flame Strike ability. Not only do I have different art icons...
  2. Azathrael

    Tree plow

    Thank you for all your help guys. I messed around with the code blindly and got it to work (pure miracle I'd say) function Trig_BlazeFury_Conditions takes nothing returns boolean return GetSpellAbilityId() == 'A00J' endfunction function killtree takes nothing returns nothing...
  3. Azathrael

    Tree plow

    Also, will the loop (aka tree plow) end when the ability ends? Or do I need to add additional stuff for that too?
  4. Azathrael

    Tree plow

    How do I do the last Destructible part? I can't seem to leave it as (Actions) and I can't find where Loop - Actions is.. sorry I'm a novice at this NewGen editor thing.
  5. Azathrael

    Tree plow

    How do I set P_1 to (Position of (Triggering unit))?? What variable is P_1? Unit?
  6. Azathrael

    Tree plow

    OK I finally got the ability to destroy trees. I don't even know what I did that made it work. function Trig_BlazeFury_Conditions takes nothing returns boolean return GetSpellAbilityId() == 'A00J' endfunction function killtree takes nothing returns nothing call KillDestructable...
  7. Azathrael

    Tree plow

    I double-checked to make sure the ability ID was correct (A00J) and that the ability was in the unit's list. I can't think of anything else that might be missing that would prevent the trigger from working. T.T
  8. Azathrael

    Tree plow

    Thank you, that solved the problem and I got the map to save.... But when I tested it, it didn't destroy any trees. T.T
  9. Azathrael

    Tree plow

    I get a syntax error for this line: call EnumDestructablesInCircleBJ(range, l), function killtree)
  10. Azathrael

    Tree plow

    I still get an undeclared variable error for gg_trg_BlazeFury. How do I fix that?
  11. Azathrael

    Tree plow

    function Trig_BlazeFury_Conditions takes nothing returns boolean if ( not ( GetSpellAbilityId() == 'A00J' ) ) then return false endif return true endfunction function killtree takes nothing returns nothing call KillDestructable( GetEnumDestructable() )...
  12. Azathrael

    Tree plow

    Thanks for the reply. I got a syntax error (and I'm not really good with programming...) Undeclared variables for: gg_trg_BlazeFuryTrigger and gg_trg_BlazeFury "function InitTrig_BlazeFuryTrigger takes nothing returns nothing set gg_trg_BlazeFuryTrigger = CreateTrigger() call...
  13. Azathrael

    Tree plow

    I'd like to make a trigger that allows a unit to destroy all trees around its current location while it is using a custom ability (based on avatar). I've tried several Event/Condition/Action combinations but I can't seem to grasp the right words. Any idea of how I could enable a tree plow...
  14. Azathrael

    Tree Tag Modification

    This thread or any questions I have asked so far had nothing to do with map deprotection or XDep. I said I already deprotected the map and the thread was regarding questions about editing abilities and triggers and how to use the NewGen editor, which ARE supported. Unless you're specifically...
  15. Azathrael

    Tree Tag Modification

    I couldn't find anything on ability and I found the trigger commands but I didn't see anything to set udg_intergers01 and udg_integers02 for each type of storage center
  16. Azathrael

    Tree Tag Modification

    Hello, I'm trying to edit the amount of gold/acorns gained per storage center but I can't find where to edit. Where can I change the values? Thank you!
  17. Azathrael

    Tree Tag Modification

    That solved it! Thank you so much!!!
  18. Azathrael

    Tree Tag Revolution New Edition

    Bah, fatal error. I dunno if it's a GHost problem or a map problem, but it does that at least once a day. Can you get on later tonight? More of us are on in about.. 10-11 hours from now and we'd like to talk about what can be changed to make the game more balanced. I thought the best way to...
  19. Azathrael

    Tree Tag Modification

    Umm, maybe you should open the map and see the error yourself. It's kinda hard to describe for a novice like me. =/
  20. Azathrael

    Tree Tag Revolution New Edition

    Azathrael on uswest (I'm online right now) and I unprotected the map using xdep. If you don't like that I'm editing without permission I can contact TTR.Cloud and ask for permission first.
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