I am also making a map, and one of my quests is to help some one who has been poisoned. This includes killing a spider for its venom (its a boss spider that is a fight in itself to get to) then taking it to a hermit in the woods (also a fight to get to) turns it into a cure and return to the...
QuestComplete
Events
Unit - A unit comes within 200.00 of DewShine 0086 <gen>
Conditions
((Entering unit) is A Hero) Equal to True
((Entering unit) has an item of type Antidote) Equal to True
Actions
Set DewshineComplete[(Player number of (Owner...
Where is endloop? Is it a custom script, or am I just blind? I don't know Jass, I have tried, but still have no idea how to do it, so if it is in Jass, the trigger will stay broken haha
woops didn't realize I had put two turn off triggers lol. Also, I have 3 triggers that say
remove antidote
Events
Unit - A unit comes within x(all different ranges) of DewShine 0086 <gen>
but none of them deal with XP, so why would they make it so much more?
EDIT: My map is...
So my entire little chain of triggers for this quest works fine and the quest completes as it is supposed to, but instead of the amount of gold I am supposed to get, I get like over 2k and from lvl2 to lvl 15 instantly....any ideas?
QuestComplete
Events
Unit - A unit comes...
Death
Events
Unit - A unit owned by Player 1 (Red) Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
negative exp...
This one did not work =(
As for the Item with -exp gain. I am not sure what you mean by pressing shift. I tried to make the item give negative experience, but it says minimum of 0. So I am lost here.
I am trying to make it so when a hero dies he loses like 5 percent of his levels exp. I have no idea how to do this so I just had this
Death
Events
Unit - A unit owned by Player 1 (Red) Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions...
yea I did test as I went, but never tested 2 player, when my friend was able to help finally, we realized some bugs as always during testing periods, and then it just started freezing. I tried to do the custom script stuff that was on the tutorial on preventing leaks, but I do not know how to...
Unlike what some people assume, I don't expect you to magically fix it or w/e all I wanted to know was if someone might know what the cause could be. If I knew what it was I wouldn't have asked.....Thank you for the info on leaks I actually had no idea what they were.