If only one unit per player can cast a spell, it's called MPI.
If more than one unit (regardless of owner) can cast a spell, it's called MUI.
My question is what is it called when a unit can cast a spell more than once before it's effect finishes? MCI (Multi Cast Instanceable) maybe?
If...
Is this function 1-makes whichUnit look target's selected bone(noooooo) or 2-moves wihchUnit's selected bone (pleeease).It seems it does first one but I thought I can move a unit's leg :D
function SpawnActions takes nothing returns nothing
local region re = GetTriggeringRegion()
//And ?
endfunction
function InitTrig_Spawn takes nothing returns nothing
local trigger t = CreateTrigger()
call TriggerRegisterEnterRectSimple(t...
This is the first time I used hashtables in GUI, can someone tell me what is wrong with this skill?(target type: unit or point)
Sprout I Know it leaks nvm, leakless one looks odd.
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast)...