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  1. neverbealone

    getting vjass

    so i have some good experience in jass so i thought i'd start on vjass, but i don't know where to get a vjass program or what it would be called. i've googled it and searched here and cant find download links. can someone link me or explain where to get it. +rep for help
  2. neverbealone

    unit model

    anyone know where there are teen titans or avatar the last airbender unit models
  3. neverbealone

    moving objects/units/spells in mass

    o.k. so problem is i created a ton of units, object, spells, and buffs but now i want to change he map they are on is there an easy way to do this besides copy paste each one?
  4. neverbealone

    need help on 2 spells, pushback and jump/slide

    ok so i help 2 spells, knock-back spell and jump/slide spell my problem with jump is coming up with the basic idea of how to make a jump spell and with push-back i need to make it push far enough and look smooth while doing so here's what i think might work but not really sure jump...
  5. neverbealone

    learning about making game models

    i am trying to figure out how to create model files for different heroes and units i guess what i am asking is: is there any good programs to make them? does anyone know any tutorials that are great for beginners? and how do i import them into the world editor do i just use import manager?
  6. neverbealone

    item change

    can someone give me a simple trigger or the idea of how to create a trigger of a hero has a specific item in inventory same hero picks up another specific item: destroy those 2 items and give the hero a different item
  7. neverbealone

    create dummy question

    sorry im a total noob can someone spell out how to create a dummy (so that it may cast a aoe spell) would it be just: take a footman make it useless (take away attack and such) have it know the spell you want it to cast then create it and have it cast spell in a trigger
  8. neverbealone

    how do i make a trigger that increases heros stats when it hits or kills a unit

    how do i create a trigger then increases stats when it deals a certain amount of damage or kills a certain amount of units an example of this is hidan from naruto vs bleach
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