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    My hero wont build a simple Building

    On the helper forums people are encouraged to be nice The "stupid" in his post was just unneeded and mean ^_^ I would've felt bad if I was the receiver since he went out of his way to put that additional word in the beginning As thetracker3 said, repair is how it goes! Most people forget that...
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    Banking system functioning incorrectly

    Use the jass tags instead of code.
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    TerrainDeformationRipple

    So I'm trying to figure out how to properly call this function to give a desired affect. I started using the native originally but I couldn't get anything tangible out of it. I went to the BJ and I started to get some realistic effects (IE, they actually did something without looking crazywrong...
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    Alternative Triggers?

    You're making a RP map. I'm sure there are unprote-- err, "forgot to protect" DobRP maps out there if you searched hard enough. Having made a RP map myself, no, that (similar triggers for abilities and destructibles) wont work properly.. I believe. In a NGoRP messaround map i made to test...
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    Timers

    I know some of those opensource timer systems use up to 100 timers. And the whole 1000 timers at once with exp of 10 seconds wouldn't be a good way to test it. If each timer is affected the same way, they could all end after 9 seconds (I wouldn't know the difference). If no one knows without...
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    Timers

    Anyone know anything or anything that could assist? Or the best way to handle timers (I'm refraining from using external sources but info could be of help!)
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    Timers

    Timers are very accurate but get less and less accurate the more you make, or so I've been told in the past. I wouldn't know how to test it without having a clock on the side read to see when it ends, plus I wouldn't want to sit on a screen for 100 seconds testing it with 1000 timers running...
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    Timers

    Hey, I know that creating lots of timers make them more and more inaccurate so i was curious how bad they get for each timer. Like, say I have 150 timers going at once each ending after 100 seconds. How many seconds would they actuall last? Reason I ask is that I know timers get a bit "off"...
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    Yet Another Hosting Problem

    Awesome. No response. A forum that might know more?
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    Yet Another Hosting Problem

    Although this one isn't the common "HOW DO PORT FORWARD." I have a router, Linksys WRT54G My IP is 192.168.1.102. I have never had a static IP and have never needed one to host. The inability to host came when I updated the firmware on the router (which fixed quite a few issues resulting in the...
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    Custom AI, something I've missed?

    Game Constants. Return Time and Return Distance.
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    TD Tower Idea Thread

    These forum posts stuff get very confusing without enough quotes >_<. Looked at the quote as the person you were telling to look at the Original Post. Regardless, oh well. Overextend: A buffing tower that can cast a Frenzy-based spell on allied structures that lasts 5 seconds and when over...
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    Custom Aura (advanced help requied)

    Buffer Array? Tbh, when I see this I almost feel like it could be done quite easily with vJASS.
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    3D Physics stuff

    Mmmmmk. Thanks, Perhaps a 3D projectile system somewhere? I found CollisionMissiles and nothing else too spiffy.
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    3D Physics stuff

    I looked around some places and I couldn't find one (or ones that I thought were nice) Is there any 3D 'simulation' systems around here? I remember finding one but I don't know where it is, it'd be awesome if there was more than one so I could get the one that better fits my needs. Basically...
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    TD Tower Idea Thread

    Trying to prove a point with the OP about the OP post itself and something he said is silly to do. Catapult Throws big rocks (watery stuff on the rock model?) at creatures. Does KB and blocks part of the path for a bit. Rocks break eachother (prevents blockage)
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    TD Tower Idea Thread

    [Looks at OP, looks at quote]Waitwhat
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    How to reduce import sizes

    Azareus said it. Thehiveworkshop->tools should have them. I know there's a program there that makes a bunch of things multiples of 4 so it saves room (when compressed). Like, it might say 400 KB but it could really be 366. The filename becomes whateveriotis_compressed.mdx kind of thing.
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    System Slide System v1.00

    I sent you a PM, but I tested it again for something and it happened.. ANyways, So I was playin with the Test Map and when I did a Stomp the units didn't fly back but the slide effect appeared (looped and never went away) and they got stunned. Is this a testmap bug or a War Stomp bug? Sorry...
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    Idle Worker Icon, Auto attack.

    Don't do a "Is attacked" and "Stop" Lags horribly due to the game update speed then the trigger saying "Bitch no". Prime example is Solar Conquest , if you've played that You can do something like If Unit Paused==false then Pause Unit endif with some sort of event then.. Event- Unit is...
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