@up nope this isn`t the important thing - i`ve changed it, so it left 200hp while giving 100dmg, and it still gave an insta-kill.
The second thing is that it killed even is tests with very high armor amount (so it shouldn`t give lethal damage due to armor reduction)
call...
Hello guyz
I`ve gotta little problem with changing damage type of physical attacks from default physical to pure.
Below you can see my version of trigger:
function Trig_PurifDamager_Kopiuj_Conditions takes nothing returns boolean
if ( not ( GetAttacker() == gg_unit_E000_0000 ) ) then...
It`s good to hear that these skills are quite easy to code :)
Anyway as i said in first post i`m full spectrum newbie even when using GUI :/ (JASS is black magic for me)
Hello guyz
I`ve gotta serious problems with making a testmap for my hero suggestion on playdota.com LINK
Would any of you like to help me with testmap?