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  1. I

    I`m wondering why this isn`t working :/

    @up nope this isn`t the important thing - i`ve changed it, so it left 200hp while giving 100dmg, and it still gave an insta-kill. The second thing is that it killed even is tests with very high armor amount (so it shouldn`t give lethal damage due to armor reduction) call...
  2. I

    I`m wondering why this isn`t working :/

    Your code is causing instant kills. Mine wasn`t enough effective, but your is way too effective :D
  3. I

    I`m wondering why this isn`t working :/

    Hello guyz I`ve gotta little problem with changing damage type of physical attacks from default physical to pure. Below you can see my version of trigger: function Trig_PurifDamager_Kopiuj_Conditions takes nothing returns boolean if ( not ( GetAttacker() == gg_unit_E000_0000 ) ) then...
  4. I

    WIP Newbie needs help with testmap :)

    It`s good to hear that these skills are quite easy to code :) Anyway as i said in first post i`m full spectrum newbie even when using GUI :/ (JASS is black magic for me)
  5. I

    WIP Newbie needs help with testmap :)

    Hello guyz I`ve gotta serious problems with making a testmap for my hero suggestion on playdota.com LINK Would any of you like to help me with testmap?
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