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    Hero respawn system - using leaderboard issue

    yep, SanKaku, I'll try to add the timer to multiboard, but my initial line of thinking was like in DotA (who plays knows) the leaderboard shows up and is destroyed when hero respawns. i'm pretty sure it'll work in the multiboard, but i rather prefer leaderboard than multiboard for this function...
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    Hero respawn system - using leaderboard issue

    i tried using timer window but that didn't work and was created above the multiboard and nor below, making it all ugly... my only problem is when destroying the leaderboard (just that, really!) and to add: i created the hashtables. regions and other stuff global variables are set at map...
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    Hero respawn system - using leaderboard issue

    I tryed making the respawn system that takes the nearest greveyard to be respawned (that works properly) and showup a leaderboard like a countdowntimer (it works too). The problem is when a 2 heroes are dead, when the first hero dies the leaderboard for the second hero owner is destroyed too...
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    hero picking error...

    Players Init Events Map initialization Conditions Actions Player Group - Add Player 1 (Red) to game_playerteams[1] Player Group - Add Player 2 (Blue) to game_playerteams[1] Player Group - Add Player 3 (Teal) to game_playerteams[1]...
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    Triggers - Memory Leaks and Custom Scripts

    nice tutorial, i gotta learn jass as soon as i get the first release on my map (:
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