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    Thoughts on this new idea i have :D

    Ok well i'm not sure if anyone thinks this is a good idea, or even possible, but what about a map that starts out with you having one "caveman" and you can collect stuff to get gold to build a hut, which periodically spawns another caveman. However, when the unit is spawned, it takes evolution...
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    Save/Load Code Problem :( again

    Hi. Ive been making some modifications to my save/load code, but when i added in a sub-section to ensure that the code matches itself to the players name, the checksum variable stopped working. If anyone knows the problem off the top of their head, great, but not likely. Is it safe for me...
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    Need Help SUPER QUICK :( :(

    Hi guys, the game i have been making for a long time now has decided to do something wierd. Every trigger in the game doesnt work anymore. No matter what activates it, ie timed, chat, combat. Please any1 this ever happened to use? im so annoyed if this fails cause im not gonna remake the...
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    Save/Load Code Problem!!

    Hi guys, ive been making a game where the name of your hero is decided when you first get the hero, but then i want each time you load the hero for it to have the same name. The thing is, when im using a save load code, the whole thing is in integers, so i cant convert the name into integers...
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    Damage Detection; Specific types of damage

    Hi again guys (I love this website now :) ) ok so i'm trying to make a spell that will block only specific types of damage, ie: fire, frost, piercing, normal etc Ive managed to do a spell to block close and far damage, but still no ideas on how to do specific damage types :D any help would be...
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    Disconnection problem with trigger spell

    ok so the way my spell works is you type the name of the spell and it casts it. The spell is like flare, and it reveals the area that the player is looking at when he casts it. However, when a player casts it, the other players get disconnected. Please, any help would be appreciated. I think the...
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    Trigger to block specific damage types

    Hi guys, Ive made a spell based on spirit link which blocks all damage done to the units linked, and transfers 1/10 of the damage to the caster. However, i want to make the spell only effect certain damage types. Any help would be greatly appreciated. thx guys :D
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    String activated Spells.

    Ok people, my top secret game i'm making uses typed commands to cast spells, using triggers, but i want to know if there is a way for them to type a spell name, and the trigger will recognies the spell name, and use that spell. I have tried saving the string as a variable, but i cant find a way...
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