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  1. bowser499

    Metamorphosis bug?

    I have this weird bug too sometimes. Can someone tell me his nature and how to fix it?
  2. bowser499

    Sinusoidal motion

    I know but how can I draw this by triggers?
  3. bowser499

    Sinusoidal motion

    How can I do the motion like this:
  4. bowser499

    This code can't be compiled. Why?

    //library DGUI: function GetTriggerButton takes nothing returns integer return udg_TriggerButton endfunction function GetZ4DGUI takes real X,real Y returns real call MoveLocation(udg_GL4DGUI , X , Y) return GetLocationZ(udg_GL4DGUI) endfunction function...
  5. bowser499

    This code can't be compiled. Why?

    //library Camera: //~~REQUIRES: udg_CameraHash - Hashtable ~~ //~~ udg_TypeUnit - Integer ~~ //~~ udg_GL4Cam - Location //~~ udg_AtUnit - Unit ~~ //~~ udg_WidthScreen | udg_HeightScreen | udg_AspectRatio | udg_DeltaZ - Real ~~ //library Camera: function...
  6. bowser499

    This code can't be compiled. Why?

    //library Math: //~~REQUIRES: udg_VectorHash | udg_Matrix3Hash | udg_Matrix4Hash - Hashtable ~~ //~~ udg_VECTOR3_Zero | udg_VECTOR3_oneX | udg_VECTOR3_oneY | udg_VECTOR3_oneZ - Integer ~~ //~~ udg_MATRIX3_Zero | udg_MATRIX3_E | udg_MATRIX4_Zero | udg_MATRIX4_E - Integer ~~...
  7. bowser499

    Need a formula

    function GetSineOffsetX takes real curx, real dseg, real a returns real return curx + dseg * Cos(a) endfunction function GetSineOffsetY takes real curx, real dseg, real tall, real a returns real return tall * Sin((GetSineOffsetX(curx,dseg,a)/(2.*3.14*400.))*.0174532) endfunction What...
  8. bowser499

    Need a formula

    Please tell me a formula of how must I do the spell?
  9. bowser499

    Metamorphosis bug

    Solmyr, thank you, it worked!
  10. bowser499

    Metamorphosis bug

    I have a bug with an ability based on the Metamorphosis ability. When someone uses it all trigger-added abilities are disappearing! How can I fix this?
  11. bowser499

    Protecting a map

    Hi all. Please say me how to protect a map in the way that MPQ editors just can't open it?
  12. bowser499

    Problem with facing

    Hi guys, I have a problem. I want rotate an arrow around point. So I made the trigger. But how can I set the correct facing like there: Thank you all for your help.
  13. bowser499

    Cooldown UI

    I have this UI but I want to learn how to EDIT THE MODEL not how to paste edited model ingame.
  14. bowser499

    Cooldown UI

    Hi guys, I have a question to you. DotA uses the modified cooldown UI model. Can you explain me how to modify the Cooldown UI.mdx and what I'll need to do this?
  15. bowser499

    Comparing strings - simple question

    Can I compare strings in this way? if string1 > string2 then if string1 < string2 then if string1 >= string2 then if string1 <= string2 then
  16. bowser499

    Creating rect in front of unit

    I've done this with dummy (rep to Sajin) but another solution exist. Just check angle between points < facing + 50. or > facing - 50.
  17. bowser499

    Creating rect in front of unit

    I want to put the units in circle segment (a-45;a+45) where a is facing angle, or what angles shall I use?
  18. bowser499

    Creating rect in front of unit

    maybe local region r... ?
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