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    Rang

    Pick all unit in 500 rang of caster. so the radius of the picking is 500 or 250???
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    Gameplay Constants Column Missing (was: How come???)

    How come i can see the right value le??? need to click on the left title then can see the value??
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    Attack Speed

    I know that item attack speed max stack is 400% increase. However if u have a item that increase 400% attack spell then i have another spell that increase 400% attack speed. What will be the total amount increased? 400% or 800%?
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    Attack Speed

    Can i know how the attack speed is calculated? Let said i have a base attack speed of 2.5 Then i pick up a item that add 500% attack speed. How it is calculated? 2.5/5 = 0.5? 2.5/2/2/2/2/2 = 0.075
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    selection -0.1

    How to make the selection value as -0.10 , at the setting i already put allow negative value.
  6. I

    Skin import

    if i import my own skin which replace TerrainArt\Icecrown\Ice_RuneBricks.blp TerrainArt\Icecrown\Ice_RuneBricks.blp or TerrainArt\Ruins\Ruins_LargeBricks.blp Where can i find to tile to use it???
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    Combo Key??

    I have a question, Is is possible to make a game that all the hero ability is base on combo. example i make 3 spell using roar base id with 0.1 cool down. so when i cast these 3 spell in the correct sequences it will do different effect like, fire a fireball out, flamestike etc... All...
  8. I

    dash

    I want to make a spell is like dashing very fast. when the hero use that spell ( instant activate type ), the hero will dash for 800 distance toward where it facing in 1 seconds? any one know how?
  9. I

    auto target spell

    A Spell: 1) A unit cast a spell ( instant activate type ) then a missile ( can be customize ) will fly out toward where the caster is facing. the missile be destroy upon hitting first target and deal damage to it or die off after travel some distance. 2) The spell should be easily reusable...
  10. I

    How to change?

    Take a look at the image on the red circle. is it possible to change that fire animation or it link tgt with model one?
  11. I

    slow poison can't work

    the dryad have the skill slow poison which slow target but if u gave that skill to another unit, that skill does nothing, no slow, no poison.
  12. I

    Any part wrong?

    Scope Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to Optical Scope (X) Actions Unit Group - Add all units of (Units within 800.00 of (Target point of ability being cast) matching ((((Triggering unit) is A...
  13. I

    Icon wont show

    I use the item ability bonus damage as a hero skill. However when the hero learn it, the effect is there but the icon didn't show. How???
  14. I

    It doesn't work???

    auto reload Events Unit - A unit Is attacked Conditions ((Owner of (Attacking unit)) Current gold) Equal to 0 Actions Set reloadLevel = (Level of Weapon Proficiency (X) for (Attacking unit)) Unit - Create 1 reloadDummy for (Owner of (Attacking unit))...
  15. I

    Change unit name

    As we know, we we mouse hover over an hero, it will show the hero proper name but if i wan it to show player name instead, how do i do that?
  16. I

    How to change model

    Let said i have a hero with alot of skills and spellbook. When the hero pick up an item, i wan the hero to change to another model but retain all it skills information in the spellbook.
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    Hero Skill Help!!!

    Hey guy, i create a few classes and i need some ideas for them... each classes have 3 skill and 1 ulti. each skill max level is 6 except ulti is at lv 6,12,18 max hero level is 21. Classes: Frontier Assaultman - rifle Navy Cropsman - rifle Combat Engineer - shotgun Designated Marksman - sniper...
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    how to exit cinematic mode????

    At the start of my map, it enter a cinematic mode for short intro but i cant exit it and go back to normal mode!!! When i tried to turn it off for all player, the whole screen gone black!!! How to fix the problem???
  19. I

    Landing???

    Any1 know how to make a special landing effect? like jet pack landing, or parashoot landing?
  20. I

    Help conversion

    if udg_NightVision[udg_Sorted[i]]==false then call CinematicFilterGenericBJ( 0.25, BLEND_MODE_BLEND, "ReplaceableTextures\\CameraMasks\\White_mask.blp", 0.0, 0.0, 0.0, 100, 100.0, 100.0, 100.0, 15.0 ) else call CinematicFilterGenericBJ(...
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