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  1. S

    Removing per round

    i amde 2 triggers for each level change so yea but ill try removing undead nad what do i change to?
  2. S

    Removing per round

    so my game is a zombie game with levels, the level changed when a unit enters a region and i wanna know how i can make it so when a unit enters region remove all of the zombies from the game heres my trigger that isnt working. LVL 1s Events Unit - A unit enters Level 2 <gen>...
  3. S

    Anti tk

    OMG thankyou sooo much!
  4. S

    Problems finding models

    Beast master seems the most like the main character but making skins is easy you just need a program like Photoshop or what i use GIMP then you need Wc3 Viewer and u set
  5. S

    Anti tk

    in my game once u die u enter a region and once everyoies in that region u loose but how can i make it so in the region or the entire map there is no tk?
  6. S

    Revive per round

    how do i make units in a vairible?
  7. S

    Revive per round

    ok in my game the level changes when a unit eneters a region but i need it so that when that unit enters the region everyone is revived in random spots around the map please help me out with this trigger(s) thanks!
  8. S

    Revive

    Unit Dead Events Unit - A unit owned by Player 1 (Red) Dies Unit - A unit owned by Player 2 (Blue) Dies Unit - A unit owned by Player 3 (Teal) Dies Unit - A unit owned by Player 4 (Purple) Dies Unit - A unit owned by Player 5 (Yellow) Dies...
  9. S

    Revive

    yea nvm u can do what u want but at the end of each level a unit enters a regoin to change levels right so i want it so that as the event then revive all the dead players. so do i need 2 triggers or what? (examplex would help)
  10. S

    Revive

    uhh the trigger would b great case im good with triggers just this one confuised me xD thanks the guide sorta helped but some of it confused me the trigger will make me understand :D
  11. S

    Zombie game help

    since i dont know variables i was thinkin of doing somthing like this Event: unit enters (region) condition: race equal to undead action: turn on other trigger event : every 10 seconds condition: undead action : issue order to unit to patrol to (the region he was on his way to but...
  12. S

    Zombie game help

    k thanks but uhh lol i have no clue how to do variable and for my second answer good job and it worked but i made the coolest looking ghost ever and Im having trouble with making the rifleman look like him thats why i asked so if theres anyway of making him look like the same colours as the...
  13. S

    Revive

    ive been having trouble with a revive trigger for sometime now and i was wondering if you guys could help me make one. i want it to be a unit enters region event, then all the dead heros get revived on a random place in playable map area, my problem is that befor ether i got the unit type for...
  14. S

    Hero Circle

    hey guys so i was wondering if I can somhow get a trigger (for RoC) that puts the heros glow circle under my custom hero that looks like a rifleman, i have tft aswell but i use RoC editor cause i dont wanna tranpher the map over.. cause i dont remeber how, if u know how to add the glow or...
  15. S

    Zombie game help

    Moving Events Unit - A unit enters Zombie 1 <gen> Conditions (Race of (Triggering unit)) Equal to Undead Actions Unit - Order (Triggering unit) to Patrol To (Center of Entrance to stairs <gen>)
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    Zombie game help

    WOW UR FAST and uhhh how nvm
  17. S

    Zombie game help

    ok so im makin a zombie game and my triggers are fine the event is unit enters region the actions are unit patrol to region but while they are walking over they lag sometimes and dont move giving the players time to kill them.. how can i fix this lag bug cause its makin my map 2 easy thanks...
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