so my game is a zombie game with levels, the level changed when a unit enters a region and i wanna know how i can make it so when a unit enters region remove all of the zombies from the game heres my trigger that isnt working.
LVL 1s
Events
Unit - A unit enters Level 2 <gen>...
Beast master seems the most like the main character but making skins is easy you just need a program like Photoshop or what i use GIMP then you need Wc3 Viewer and u set
in my game once u die u enter a region and once everyoies in that region u loose but how can i make it so in the region or the entire map there is no tk?
ok in my game the level changes when a unit eneters a region but i need it so that when that unit enters the region everyone is revived in random spots around the map please help me out with this trigger(s) thanks!
Unit Dead
Events
Unit - A unit owned by Player 1 (Red) Dies
Unit - A unit owned by Player 2 (Blue) Dies
Unit - A unit owned by Player 3 (Teal) Dies
Unit - A unit owned by Player 4 (Purple) Dies
Unit - A unit owned by Player 5 (Yellow) Dies...
yea nvm u can do what u want but at the end of each level a unit enters a regoin to change levels right so i want it so that as the event then revive all the dead players. so do i need 2 triggers or what? (examplex would help)
uhh the trigger would b great case im good with triggers just this one confuised me xD thanks the guide sorta helped but some of it confused me the trigger will make me understand :D
since i dont know variables i was thinkin of doing somthing like this
Event: unit enters (region)
condition: race equal to undead
action: turn on other trigger
event : every 10 seconds
condition: undead
action : issue order to unit to patrol to (the region he was on his way to but...
k thanks but uhh lol i have no clue how to do variable and for my second answer good job and it worked but i made the coolest looking ghost ever and Im having trouble with making the rifleman look like him thats why i asked so if theres anyway of making him look like the same colours as the...
ive been having trouble with a revive trigger for sometime now and i was wondering if you guys could help me make one. i want it to be a unit enters region event, then all the dead heros get revived on a random place in playable map area, my problem is that befor ether i got the unit type for...
hey guys so i was wondering if I can somhow get a trigger (for RoC) that puts the heros glow circle under my custom hero that looks like a rifleman, i have tft aswell but i use RoC editor cause i dont wanna tranpher the map over.. cause i dont remeber how, if u know how to add the glow or...
Moving
Events
Unit - A unit enters Zombie 1 <gen>
Conditions
(Race of (Triggering unit)) Equal to Undead
Actions
Unit - Order (Triggering unit) to Patrol To (Center of Entrance to stairs <gen>)
ok so im makin a zombie game and my triggers are fine the event is unit enters region the actions are unit patrol to region but while they are walking over they lag sometimes and dont move giving the players time to kill them.. how can i fix this lag bug cause its makin my map 2 easy thanks...