I guess spellbook can be added 11 spells. however, 11th spell doesnt show up in my spellbook.
here is an example. 11th spell suppose to be "Spirit Link" but it doesnt show up. any idea?
thanks anyway.
I solved the problem by changing "Data - Mininum Spells" to 11.
it there any way using same spell based spells more than 1? i mean, for example, i wanna use 2 different spell based "berserk" ability at 1 character. But when i cast one of them the character casts 2 of them.
private struct Data
unit caster
trigger t
method Create takes nothing return Data
local Data d = Data.allocate()
set d.t = CreateTrigger()
set d.caster = GetEventDamageSource()
return d
endmethod...
- for the indentation, you can dl a jass editor like jasscraft to auto indent your text
-- I fixed the code indents.
- function Actions–save GetEventDamageSource as local or global to avoid so many fn calls
-- i'll do that.
- multi-doable?
-- i mean, for example, five players have...
well, i decided to learn vJass. Im doing some practice by converting my old gui spells into vJass.
thats the spell. basically, its proc chance increases with every missing hp and although it's a passive spell, it has 25 sec internal cooldown. It means it can proc only once every 25 sec...
>>i think you meant TriggerAddCondition?
yeah, thats the point. i couldnt add Damage_IsAttack condition. it gives the error what i told up here. i have the latest jasshelper newgen etc.
hi there, im kinda new in jass. im trying this system and its really good. im making some basic examples to find out the system. however im getting "undeclared function Damage_IsAttack" error
scope Example initializer Start
private function Actions takes nothing returns boolean
if...