I'm making a maze map, which means when the player goes near a creep, the player dies. When I made these maps back in Warcraft 3, I wasted a lot of time making many, many triggers for all of the players. I tried to compact it here, but it won't work. Here's what I have:
CreepDeath
Events
Unit...
Unfortunately, Siretu, that didn't work for me. Are you sure it's zero on the numpad? Is there anything specific I need for pressing it to work?
EDIT: Turned Num Lock on and it worked flawlessly. I thank you a million times, and I shall like every one of your posts in this thread, since, as...
^Right, I got that far. It's just a little difficult for me because it's not dynamic (it doesn't update while I'm adding shapes.) I guess I'll mess around with it some more.
This is exactly what I want, but the problem is I'm having troubles with turning all regions into one region still. Is it just trial and error with the x/y meter inside of the "edit" you click on the region? Could you go more in-depth, please?
I don't have a trigger yet, that's what I'm trying to get from you guys. I want to group all of the regions together, and I also want to group all player units together, and then have a trigger that means "if player unit group enters region, kill them"
I am not a newbie to scripting, I've just...
I am making a maze map like those way back in Warcraft III. It's very tedious to set up the event saying "Player 1 enters this region" 97 times, and then doing it again for player 2, and so on. How can I group all of my players, and also how do I group regions? And how could I make a simple...
I remember that I did it on one of my maps before, but that map was lost with my system restore, so :<
I will settle with what you said, thanks! +rep to you!
Now, in Warcraft 3, no one wants to play mazes (a pathway with creeps patrolling, touch a creep you die, walk off the path you die) because you are able to click on other people, and that kills you. I want locust because you can't click on other players.
Hello, in my map I have several regions. I want the player to have to go in all of the regions, and it will count on the leaderboard. But, I don't want them to be able to go back and forth on one region and have it count again and again. How do I make it so it only counts unique regions!?
Remember a while ago when people learned how to implement the 'Locust' ability in Mazes? How did they do that? I want to play the map in RoC afterwards, though.
Hello, I used to play Warcraft 3 ALL THE TIME.
I recently got a system restore and lost all of my map files. I got an unprotected version of mine from epicwar.com, but when I try to open it it says:
This application has encountered a critical error:
Not enough storage is available to...
I am making a map where you build a tower, and I want it to be so every 30 seconds you get 50 gold (as long as that building is alive). Can anyone give me a trigger?
P.S. I also want it so if Player 1 (Red) build it, he is the only one who gets the money. Please help!