Search results

  1. mems

    Dota?

    While connecting to battlenet it says downloading "data" files. It's gonna change to downloading "dota" files... Well Dota succeeded well, its now codding and get supported well. But problem is it started to like Microsoft's Windows... %99 of the hosted maps are Dota And when u take a...
  2. mems

    How to: Slide

    tehere are tutorials about Jass around in this tutorial forum and on many other WC3 modding forums. even u can just type jass tutorial to google. Dont be afraid u can leran if u really wat and after getting the jass u will find yourself playing with sand and water instead of legos which...
  3. mems

    How to: Slide

    what do you want to do exactly? if u want the caster demages units around it while sliding you can do it with 2 ways - while he slides just give him an ability based from a demaging aura (sorry i forget the name the nautral hostiles infernal has the spell) and when he stops remove the...
  4. mems

    How to deal damage of agility?

    well use the level of the ability as a constant in demage formula i cannot remember the codes im meaning something like this: Demage=level of ability X Agility of unit X another constant Lvl 1 demage = 1 X 20 X 10 = 200 lvl 2 demage = 2 X 21 x 10 = 420 lvl 3 demage = 3 X 22 X 10 = 660...
  5. mems

    Underground Domes?

    u should be able to see it only on cinematics on different camera views
  6. mems

    How to: Slide

    Surely possibble a unit casts the spell pick every units around casting unit with a spesific range and do actions register local variables for picked unit start slide for picked unit
  7. mems

    Neutral Passive Buildings

    try creating them with triggers when game starts however it will lag abit
  8. mems

    Alternative builder form bear form peasant

    using morphing abilities are keeping the old units spells on it. So what to do? use triggers to remove and add the abilities when the unit casts its morphing ability or just change the units with triggers when any of the casts a dummy morphing spell (may be from channel)
  9. mems

    Sliding Problem

    other method just place some regions near walls and if a unit enter this regions stop the sliding and slide the unit backwards like a crush effect instead of region u can check the pathing of "go to point" on each slide step to define if its pathable or not if yes stop sliding..
  10. mems

    Reaction Delay

    its needed to define a unit starts casting ability and a unit starts effect of an ability events
  11. mems

    Help with my dash skill

    normally u cant target outside playable map area with a point targeted spell or use unit starts casting ability then check targeted points terrain is pathable or not if not then order caster stop and give a message
  12. mems

    Problems with colouring and inviss

    use the same trigger and only adjust transparency to 50 or 30%
  13. mems

    Kamikazee

    however u can crete a formula which modifies the speed of reducing on flight height according to distance between unit and structure ur unit will never die "under" or "above" a bulding
  14. mems

    Kamikazee

    yes give your unit, ability AOE demage upon death (u can find it on goblin mines) modify it to demage structures(or both) then make a dummy ability called kamikaze when ur unit casts this dummy spell ona structure slide ur unit(read making units slide tutorial if u dont know how) while...
  15. mems

    Walk -> to Flight

    take a look at the model of the unit in world editor u can see the animation names by skipping animations by clicking arrows abowe the preview window. After learning the correct name u need to learn how to make spells with triggers :p read the trigger, channel and making units slide tutorials...
  16. mems

    Hero removal..

    Neutral Building - Add Footman to (a market place that u hold as a variable) with 1 in stock and a max stock of 1 Neutral Building - Remove Footman from (Triggering unit) to make this work you need to add all heros to an empty shop with triggers at the beginning of the map. if a player buys...
  17. mems

    How to: Slide

    if u are sliding to a unit u should change the conditions of whole trigger. First of all u moving point should be the target point and u should always check this target point if target is moveable. then finish the sliding if your caster is near or in that point after that put a code to the...
  18. mems

    Quick question on Multiple Loops

    but if this loops will run several times in map this integer a and integer b are global variables and will massup /overwrite themselves and u will recieve ugly combinations. Use local variables on loops for sure. Go to tutorials o learn them. Edit: oo yes forget about waits thnx ace ;)
  19. mems

    Ability question

    On spells targets just be sure that u check only air,enemy,ground,undead on all levels. When u cast an ability to a unit a buff will stack on that unit and do things according to abilities main structure. It sometimes only shows a visiual effect like holy light. Sometimes stack on unit...
  20. mems

    unit touch dmg

    No when u demage a unit with triggers it is asking you what kind of demage that you are dealing. Its for to determine the reduce of any armor type. You dont need to reduce the damge again its outomatically done. If u want to do a full demage just use chaos/global attack type.
Top