I used the W A S D keys to move HERO Control for each player (4 players total)
and it so slow untill it's order the unit to change his direction...
I have only 1 trigger that works every 1 sec.
I want to change the gas to kills and the mineral to number of controled unit all triggers are ready but i didnt find how to edit their icons the their tooltip...
please help, thank you so much.
I want to make a unit in a random point in game facing a random angle (depend on the unit that created him)
And soon as he created make him move forward
I Have no idea how to trigger it... mabe u have any ideas?
thx so much guys for helping...:)
im wanna make a snake game in sc2 and right now i have tired so many triggers to make the snake die when he get stuck in his tail or others... but i cant get any trigger to work 100%....
how can i do it? plz help me guys...
btw in warcraft 3 editor it was very faking easy :) i just added the...
i some how mange to cruppt my Protoss Cannon in my map for some reason i click Reset Object to Parent and it's icon and model still not wroking and when i testing the map and building it with a wierd model the game crash
im reffering to the orginal of Protoss Cannon not a copy
Please Help
how do i remove it with script?
Set Building[(Player number of (Triggering player))] = (Last created unit)
i wan to remove only to the player that used the trigger and change is building
i want to remove is old unit that been set to Building(his number)
and set new one....
it's happen to me randomly all the players get DC at the same time
i search in forums and they said i have memory leaks in my map
and I wonder how do i know what is a memory leak and how to prevent/remove all the memory leaks in the map?
thanks
mobs stuck together cuz ice tower and barly can keep moving
and that cuzing the map to be very easy!
their cilsion size is very low...
their scale is 0.5 - 1.0
what can i do to fix it?
how can i do this is sc2 editor?
Unit - Move (Triggering unit) instantly to (Center of Region[(Player number of (Random player from Player1Enemies))])
made it in wc3 editor
i did this trigger
and it spawn the creeps to player1 (me) and after it finish the trigger it's start to spawn for player 5 (computer[enemy of player 9])
how do i make it to spawn at the same time?
Levels
Events
Timer - Level_Timer expires
Local Variables...
this is the Trigger that after it finsh the error appear
can you tell me what the error mean? and how do i fix it...
Levels
Events
Timer - Level_Timer expires
Local Variables
Conditions
Actions
Timer - Destroy Window_Level_Timer
Variable - Set...
i need to add condision that if player 9 have 0 units the trigger will turn on
i tired to do this but it doesnt work
(Any units in (Entire map) owned by player 9 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) == (Empty unit group)
plz help