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  1. Doom-Angel

    i'm too busy to work on it - wish i had the time.... :(

    i'm too busy to work on it - wish i had the time.... :(
  2. Doom-Angel

    System Bag System

    looks like a very useful system +Rep :P
  3. Doom-Angel

    Using methods on struct Array

    i just figured it out that i should use I2R before dividing and the argument was for a test and i forgot to remove.... thanks anyway for the answer +Rep
  4. Doom-Angel

    Using methods on struct Array

    method M2P takes integer Min returns real return 0.01 - (this.Min/50000) endmethod i tried to use the method above on struct array and for some reason it keeps returning 0.01 even though Min is changed.... is there anything i should know about the use of methods with struct array?
  5. Doom-Angel

    System GetShapePoint

    ^ as far as for diversity i think it has a lot but you just don't see through your options,if you want, give me any type of symmetrical shape you want and i shall do it with my system. as for the rest i shall update them with vJass and other additions
  6. Doom-Angel

    System Timer Ticker

    k - i think i see your point.... thanks again +Rep
  7. Doom-Angel

    System Timer Ticker

    ^ that's my point - when it ends i want it to start over with a different period (depending on the condition of course) so using it like this is ok right?
  8. Doom-Angel

    System Timer Ticker

    if i use: function TT_Action takes nothing returns boolean //actions..... if(Check()) then call TT_Start(TT_Action,Data) return true endif return false endfunction would it work without any lags or other types of errors?
  9. Doom-Angel

    System Timer Ticker

    Thank you Jesus (i feel very religious right now :P) i think i know what to do now +Rep
  10. Doom-Angel

    Spell Annihilate

    seems kinda wierd to make an illusion make damage no? it would be more reasonable to make it a clone then illusion.
  11. Doom-Angel

    System Timer Ticker

    ^ im not sure if i understood your idea but if i did i think using a global would be better to let me know if it's finished....
  12. Doom-Angel

    System Timer Ticker

    ^ im not sure i understand where should i put it and also im pretty sure this is not possible: if return == true then
  13. Doom-Angel

    System Timer Ticker

    >You want it to return a boolean when userFunc has stopped being executed, or return true if TT_Start(Ex) finished successfully? i want it to return true when it's finished successfully thanks for the explanation about the struct as integer
  14. Doom-Angel

    System Timer Ticker

    >Actions that you run must return boolean with this to be with. im not talking about the UserFunc im talking about the start function for example: boolean b = TT_StartEx(UserFunc,struct,period) and thanks for the rest
  15. Doom-Angel

    System Timer Ticker

    a few questions: is it possible to make the function Start or StartEx return boolean or any other type to let know when it's finished? is it possible to use it in a loop? (also explain me why not cause im not sure i relized how it works) is it possible to change periodic from the UserFunc? i...
  16. Doom-Angel

    struct leak check

    ^ strange how?
  17. Doom-Angel

    struct leak check

    which instance?
  18. Doom-Angel

    struct leak check

    function Movement takes nothing returns boolean local DATA data = TT_GetData() local integer i = GetPlayerId(GetOwningPlayer(data.c)) if(DATA[i].side == 1) then //Left call SetUnitFacing(DATA[i].c,GetUnitFacing(Car[i].c) + 3) elseif(Car[i].side == 2) then //Right...
  19. Doom-Angel

    Struct extends array?

    thanks for your i made it +Rep
  20. Doom-Angel

    Struct extends array?

    i replaced and the error still shows up could you upload me your NewJassGen with the updated Jass Helper?
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