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  1. M

    angle function returning negative values

    i got a problem with the angle function: Events Unit - A unit starts the effect of an ability Conditions (Ability being cast) equal to push Actions Set pushTarget = (Target unit of ability being cast) Set pushAngle = (Angle from (Position of (Casting...
  2. M

    Minigame Pudgesoccer

    Pudgesoccer What is Pudgesoccer Pudgesoccer is a soccer like minigame in which two teams of up to six players try to score goal with there pudges. To do so they have certain skills: Meathook - Drags the first unit it hits to the caster(like the one from pudgewars/dota). Toss - Grabs a nearby...
  3. M

    Short custom script question

    i want to refer to a "picked unit" in a custom script... everything i've got till now is: Custom script: call RemoveLocation(udg_Loc[GetPlayerIndex(GetUnit(???))]) what do i have to use?
  4. M

    Remove headshot from hook

    hi i found a jass script in another thread on thehelper(don't know where anymore) and i'm wondering if there's a possibility to remove the headshot from the hook. if the hooked unit is getting hooked, i would like the hooked unit to be dragged with the second hook and not to be killed instantly...
  5. M

    change the starting height of a spell

    hi is it possible to change the starting height of a spellprojectile? the ability i use is based on shockwave
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