i got a problem with the angle function:
Events
Unit - A unit starts the effect of an ability
Conditions
(Ability being cast) equal to push
Actions
Set pushTarget = (Target unit of ability being cast)
Set pushAngle = (Angle from (Position of (Casting...
Pudgesoccer
What is Pudgesoccer
Pudgesoccer is a soccer like minigame in which two teams of up to six players try to score goal with there pudges. To do so they have certain skills:
Meathook - Drags the first unit it hits to the caster(like the one from pudgewars/dota).
Toss - Grabs a nearby...
i want to refer to a "picked unit" in a custom script... everything i've got till now is:
Custom script: call RemoveLocation(udg_Loc[GetPlayerIndex(GetUnit(???))])
what do i have to use?
hi
i found a jass script in another thread on thehelper(don't know where anymore) and i'm wondering if there's a possibility to remove the headshot from the hook.
if the hooked unit is getting hooked, i would like the hooked unit to be dragged with the second hook and not to be killed instantly...