Search results

  1. G

    weird white sphere

    i tryed copying a marine and custimize it but when i copy it it has no model and unit will be a white sphere help:banghead::banghead::banghead::confused::confused::confused:
  2. G

    trigger help

    yeah!! fixed it il show trigger door1 Events Unit Selection - Any Unit is Selected by player Any Player Local Variables Conditions And Conditions ((Triggering unit) is visible to player (Triggering player)) == true...
  3. G

    trigger help

    good idea but Well you could always try to do it through the data editor and use an Interact ability which has the effect of Issue Order to open the door. I haven't really looked into whether that is possible though. tryed that... this seemed more easier
  4. G

    trigger help

    new trigger try door1 Events Unit Selection - Any Unit is Selected by player Any Player Local Variables Conditions (Unit type of (Triggering unit)) == door Actions Unit - Order (Picked unit) to (Supply Depot - Lower Copy (Supply Depot)) (Before...
  5. G

    trigger help

    doors and im using a lot of doors BTW
  6. G

    trigger help

    Gate a just want some kind of door that opens when you come near it any other ideas :/
  7. G

    trigger help

    like this? Doors Events Unit - Any Unit Enters a distance of 2.0 from door [119.00, 118.00] Local Variables Conditions Actions Unit - Order (Triggering unit) to (Supply Depot - Lower Copy (Supply Depot)) (After Existing Orders) still doens't work
  8. G

    trigger help

    i want the door to open when a unit enters a distance of the door and i cant figure out what's wrong Doors Events Unit - Any Unit Enters a distance of 5.0 from (Unit attached to Region 002) Local Variables Conditions Actions Unit - Activate Ability...
  9. G

    making a door

    :p no 1 wel i only need to know now how to reform supply depot you know its to short so i want to make it taller but not with scale but in smaller so it is a door
  10. G

    making a door

    im trying to make a valhalla kind of door but its nor working i tryed the same as in parasite with the supply depot and i dont need a trigger for it but the door part isent coming out very well so any suggestions:confused::confused::confused:
  11. G

    Spawning A Unit

    http://www.thehelper.net/forums/showthread.php?t=55581 this is a tutorial made by tinki3 with the creep revival system you seek:thup:
  12. G

    help with my trigger

    thanks but i alrdy using this 1 now Creep rivival system Events Map initialization Conditions Actions Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 12 (Brown)) and do (Actions) Loop - Actions Set...
  13. G

    help with my trigger

    it used for reviving all the units of player 12 (he is the big part of the creeps)
  14. G

    help with my trigger

    some kind of survival and evolve
  15. G

    help with my trigger

    revival Events Unit - A unit Dies Conditions (Owner of (Triggering unit)) Equal to Player 12 (Brown) Actions Wait 90.00 seconds Unit - Create 1 (Unit-type of (Dying unit)) for Player 12 (Brown) at (Position of (Dying unit)) facing (Random angle)...
  16. G

    help with my trigger

    nevermind i found other solution i dont need it anymore:thup:+rep
  17. G

    help with my trigger

    Breed Turtle Events Time - Every 5.00 seconds of game time Conditions Actions Set Tempgroup2 = (Units owned by Player 12 (Brown) matching ((Mana of (Matching unit)) Equal to (Max mana of (Matching unit)))) Unit Group - Pick every unit in (Units owned by...
  18. G

    help with my trigger

    like this? Breed Turtle Events Time - Every 5.00 seconds of game time Conditions Actions Set Tempgroup = (Units owned by Player 12 (Brown) matching ((Mana of (Matching unit)) Equal to (Max mana of (Matching unit)))) Unit Group - Pick every unit in...
  19. G

    help with my trigger

    it doesnt :O
  20. G

    help with my trigger

    it supposed to set mana of turtle to 0 afther and new turtle hatchling is created
Top